Dice Roller v. 1.0.1
IDNameTimeDiceResultsNotes
150462Alecto2017-02-03 10:20:161d20+91D20+9 = [7]+9 = 16
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150463Alecto2017-02-03 10:20:371d20+111D20+11 = [2]+11 = 13
_
154367Alecto2017-03-03 15:55:171d121D12 = [7] = 7
1D12 = [11] = 11
1D12 = [4] = 4
Fortune and Glory!
154369Alecto2017-03-03 16:02:011d201D20 = [10] = 10
_
154370Alecto2017-03-03 16:03:381d201D20 = [20] = 20
1D20 = [15] = 15
1D20 = [1] = 1
Journey
154373Alecto2017-03-03 16:49:522d62D6 = [1, 3] = 4
Money
154415Alecto2017-03-04 02:14:361d201D20 = [5] = 5
1D20 = [17] = 17
Rich rolls
156134Alecto2017-03-17 16:45:211d201D20 = [20] = 20
1D20 = [12] = 12
1D20 = [7] = 7
Filthy rich
158129Alecto2017-04-02 20:16:151d8.OPEN(10);1d6.OPEN(6)1D8.OPEN(10) = [7] = 7
1D6.OPEN(6) = [3] = 3
Notice
159196Alecto2017-04-07 18:52:211d12.OPEN(10)+2;1d6.OPEN(6)1D12.OPEN(10)+2 = [8]+2 = 10
1D6.OPEN(6) = [1] = 1
1D12.OPEN(10)+2 = [4]+2 = 6
1D6.OPEN(6) = [3] = 3
1D12.OPEN(10)+2 = [11, 10, 5]+2 = 28
1D6.OPEN(6) = [2] = 2
1D12.OPEN(10)+2 = [1]+2 = 3
1D6.OPEN(6) = [5] = 5
2 rounds worth of Quickened, melee attacks with both swords
159197Alecto2017-04-07 18:53:302d102D10 = [3, 10] = 13
2D10 = [4, 9] = 13
2D10 = [10, 1] = 11
2D10 = [4, 5] = 9
Damage from blades
159198Alecto2017-04-07 18:54:391d10.OPEN(10)1D10.OPEN(10) = [5] = 5
1D10.OPEN(10) = [3] = 3
exploding dice from damage
159199Alecto2017-04-07 18:57:481d6.OPEN(10)1D6.OPEN(10) = [6] = 6
Raise damage
159202Alecto2017-04-07 19:18:451d12.OPEN(12)+2;1d6.OPEN(6)1D12.OPEN(12)+2 = [2]+2 = 4
1D6.OPEN(6) = [6, 4] = 10
1D12.OPEN(12)+2 = [3]+2 = 5
1D6.OPEN(6) = [5] = 5
More attacks!
159203Alecto2017-04-07 19:19:332d10.OPEN(10)+82D10.OPEN(10)+8 = [10, 2, 2]+8 = 22
2D10.OPEN(10)+8 = [2, 1]+8 = 11
More damage!
159525Alecto2017-04-09 20:15:391d12.OPEN(10);1d6.OPEN(6)-21D12.OPEN(10) = [11, 5] = 16
1D6.OPEN(6)-2 = [6, 6, 6, 1]-2 = 17
Opportunity attack (called shot/wild attack for -2 attack, -2 parry, total of +6 damage))
159527Alecto2017-04-09 20:16:432d10.OPEN(10)+14;1d6.OPEN(6)2D10.OPEN(10)+14 = [9, 5]+14 = 28
1D6.OPEN(6) = [5] = 5
Opportunity attack damage (with Raise)
159879Alecto2017-04-12 07:31:521d12.OPEN(10)+2;1d6.OPEN(6)1D12.OPEN(10)+2 = [6]+2 = 8
1D6.OPEN(6) = [3] = 3
1D12.OPEN(10)+2 = [2]+2 = 4
1D6.OPEN(6) = [2] = 2
1D12.OPEN(10)+2 = [11, 2]+2 = 15
1D6.OPEN(6) = [5] = 5
1D12.OPEN(10)+2 = [8]+2 = 10
1D6.OPEN(6) = [2] = 2
1D12.OPEN(10)+2 = [2]+2 = 4
1D6.OPEN(6) = [5] = 5
1D12.OPEN(10)+2 = [1]+2 = 3
1D6.OPEN(6) = [1] = 1
Full round of melee attacks, split between Mace and skelebot as needed
159880Alecto2017-04-12 07:34:232d102D10 = [8, 9] = 17
2D10 = [8, 6] = 14
2D10 = [1, 8] = 9
2D10 = [4, 6] = 10
2D10 = [8, 10] = 18
2D10 = [2, 8] = 10
Full round of melee damage, split between Mace and skelebot as needed
159881Alecto2017-04-12 07:36:571d61D6 = [4] = 4
1D6 = [3] = 3
1D6 = [6] = 6
1D6 = [4] = 4
1D6 = [3] = 3
1D6 = [3] = 3
Raise
173909Alecto2017-08-14 10:20:501d20+61D20+6 = [11]+6 = 17
_
175439Alecto2017-08-27 22:15:501d8.OPEN(8);1d6.OPEN(6)1D8.OPEN(8) = [7] = 7
1D6.OPEN(6) = [1] = 1
Add +2

The current time is: 2024-04-25 13:15:29