Dice Roller v. 1.0.1
IDNameTimeDiceResultsNotes
4979Felix2008-04-22 00:16:191d61D6 = [2] = 2
1D6 = [5] = 5
1D6 = [3] = 3
1D6 = [2] = 2
1D6 = [1] = 1
Perception (11, -6 VR)
4980Felix2008-04-22 00:41:341d61D6 = [3] = 3
1D6 = [5] = 5
1D6 = [3] = 3
1D6 = [1] = 1
1D6 = [4] = 4
1D6 = [4] = 4
1D6 = [4] = 4
1D6 = [4] = 4
1D6 = [1] = 1
1D6 = [1] = 1
1D6 = [2] = 2
Initiative (Response + Intuition + 1)
4985Felix2008-04-22 15:02:411d61D6 = [2] = 2
1D6 = [3] = 3
1D6 = [6] = 6
1D6 = [4] = 4
1D6 = [4] = 4
1D6 = [1] = 1
Commlink scan
5014Felix2008-04-26 17:33:541d61D6 = [6] = 6
1D6 = [5] = 5
1D6 = [5] = 5
1D6 = [3] = 3
1D6 = [2] = 2
1D6 = [6] = 6
Agent scan, round 2
5015Felix2008-04-26 17:34:351d61D6 = [1] = 1
1D6 = [6] = 6
1D6 = [4] = 4
1D6 = [5] = 5
1D6 = [1] = 1
1D6 = [3] = 3
Agent scan, round 3
5028Felix2008-04-29 20:13:541d61D6 = [5] = 5
1D6 = [2] = 2
1D6 = [5] = 5
1D6 = [6] = 6
1D6 = [1] = 1
1D6 = [4] = 4
1D6 = [6] = 6
1D6 = [5] = 5
1D6 = [1] = 1
Perception (11 -2), visual
5487Felix2008-06-06 15:44:381d61D6 = [2] = 2
1D6 = [2] = 2
1D6 = [1] = 1
1D6 = [3] = 3
1D6 = [5] = 5
Intuition (4) vs. Trid Phantasm
5488Felix2008-06-06 15:46:151d61D6 = [2] = 2
1D6 = [6] = 6
1D6 = [6] = 6
1D6 = [1] = 1
1D6 = [6] = 6
Willpower (4) vs. Invisibility
5584Felix2008-06-15 06:26:421d61D6 = [5] = 5
1D6 = [2] = 2
1D6 = [3] = 3
1D6 = [1] = 1
Vehicle knowledge, default to Logic
5585Felix2008-06-15 06:28:391d61D6 = [4] = 4
1D6 = [3] = 3
1D6 = [1] = 1
1D6 = [3] = 3
Vehicle vs. Taser knowledge, default to Logic
5586Felix2008-06-15 06:33:091d61D6 = [2] = 2
1D6 = [5] = 5
1D6 = [6] = 6
1D6 = [5] = 5
1D6 = [2] = 2
1D6 = [1] = 1
1D6 = [3] = 3
1D6 = [1] = 1
1D6 = [5] = 5
Computer + Scan vs. hidden alarms
5587Felix2008-06-15 06:39:251d61D6 = [1] = 1
1D6 = [6] = 6
1D6 = [5] = 5
1D6 = [5] = 5
Vehicle knowledge (power to alarm), default to Logic
5711Felix2008-07-02 21:03:551d61D6 = [5] = 5
1D6 = [3] = 3
1D6 = [1] = 1
1D6 = [2] = 2
1D6 = [3] = 3
1D6 = [5] = 5
1D6 = [2] = 2
1D6 = [6] = 6
Infiltration (default to Agility) + Edge
5712Felix2008-07-02 21:04:521d61D6 = [6] = 6
Infiltration (default to Agility) + Edge (1 exploding reroll)
5713Felix2008-07-02 21:05:021d61D6 = [5] = 5
Infiltration (default to Agility) + Edge (1 exploding reroll, round 2)
5800Felix2008-07-20 07:10:101d61D6 = [1] = 1
1D6 = [5] = 5
1D6 = [4] = 4
1D6 = [6] = 6
1D6 = [5] = 5
1D6 = [3] = 3
Hacking + Spoof (2) vs. van access ID
5969Felix2008-08-12 16:56:361d61D6 = [6] = 6
1D6 = [5] = 5
1D6 = [4] = 4
1D6 = [6] = 6
EW + Sniffer (3)
6038Felix2008-08-18 20:31:091d61D6 = [5] = 5
1D6 = [1] = 1
1D6 = [6] = 6
1D6 = [2] = 2
1D6 = [6] = 6
1D6 = [2] = 2
1D6 = [4] = 4
1D6 = [3] = 3
1D6 = [2] = 2
1D6 = [3] = 3
1D6 = [4] = 4
1D6 = [3] = 3
1D6 = [2] = 2
1D6 = [5] = 5
Perception #1
6039Felix2008-08-18 20:33:161d61D6 = [5] = 5
1D6 = [2] = 2
1D6 = [1] = 1
1D6 = [5] = 5
1D6 = [6] = 6
1D6 = [3] = 3
1D6 = [6] = 6
1D6 = [3] = 3
1D6 = [6] = 6
1D6 = [1] = 1
1D6 = [6] = 6
1D6 = [2] = 2
Perception #2
6345Felix2008-09-27 14:35:098d68D6 = [6, 1, 1, 1, 6, 6, 2, 6] = 29
Intuition 5 + Perception 3 + Audio Enhancement 3 - 3 = 8 dice vs...something(3)
6346Felix2008-09-27 14:36:4811d611D6 = [4, 1, 5, 5, 6, 1, 1, 3, 2, 3, 1] = 32
Intuition 5 + Perception 3 + Visual Enhancement 3 vs. Whatever
6355Felix2008-10-01 18:09:2712d612D6 = [6, 4, 6, 1, 3, 4, 2, 1, 2, 2, 1, 1] = 33
Hacking + Exploit + EDGE vs. touchscreen
6356Felix2008-10-01 18:10:222d62D6 = [2, 4] = 6
Hacking + Exploit + EDGE vs. touchscreen (Rule of Six)
6527Felix2008-11-11 14:50:517d67D6 = [5, 1, 3, 1, 1, 6, 2] = 19
Spoof access ID: Hacking + Spoof (2)
6531Felix2008-11-11 21:06:455d65D6 = [4, 3, 1, 6, 2] = 16
Intuition 5 + Perception 3 + Audio Enhancement 3 - VR 6
6536Felix2008-11-13 13:04:1112d6.SR4()12D6.SR4() = [6, 6, 2, 5, 2, 3, 1, 3, 5, 3, 5, 5] = 6
Reality Filter + Response
6541Felix2008-11-14 18:48:449d6.SR4()9D6.SR4() = [5, 2, 4, 2, 3, 4, 4, 3, 2] = 1
Hacking + Exploit + Hot Sim vs. School
6542Felix2008-11-14 18:50:419d6.SR4()9D6.SR4() = [3, 2, 6, 4, 3, 2, 2, 4, 5] = 2
Hacking + Exploit + Hot Sim vs. School
6543Felix2008-11-14 18:50:559d6.SR4()9D6.SR4() = [3, 6, 4, 3, 6, 3, 1, 3, 1] = 2
Hacking + Exploit + Hot Sim vs. School
6544Felix2008-11-14 18:51:529d6.SR4()9D6.SR4() = [5, 4, 6, 6, 1, 1, 5, 1, 4] = 4
Hacking + Spoof + Hot Sim vs. Access ID
6548Felix2008-11-15 14:41:5511d6.SR4()11D6.SR4() = [2, 5, 2, 1, 4, 2, 5, 3, 5, 6, 3] = 4
11D6.SR4() = [6, 2, 1, 1, 3, 1, 1, 4, 3, 4, 6] = 2
Computer + Analyze + Hot Sim vs. public listings
6549Felix2008-11-15 14:42:4111d6.SR4()11D6.SR4() = [6, 4, 3, 5, 1, 5, 3, 1, 5, 2, 2] = 4
Computer + Analyze + Hot Sim vs. database
6550Felix2008-11-15 21:33:589d6.SR4()9D6.SR4() = [6, 6, 5, 6, 1, 6, 4, 3, 4] = 5
9D6.SR4() = [6, 1, 4, 5, 4, 1, 4, 2, 2] = 2
Hacking + Exploit + Hot Sim vs. Dennis Westlake's node
6556Felix2008-11-22 14:27:559d6.SR4()9D6.SR4() = [3, 1, 4, 2, 4, 2, 1, 5, 1] = 1
9D6.SR4() = [5, 1, 4, 2, 2, 1, 5, 1, 2] = 2
9D6.SR4() = [3, 1, 5, 3, 6, 3, 3, 4, 3] = 2
Hacking + Exploit + Hot Sim vs. School, again.
6557Felix2008-11-23 10:19:159d6.SR4()9D6.SR4() = [4, 1, 2, 6, 4, 6, 4, 5, 3] = 3
9D6.SR4() = [2, 5, 6, 2, 5, 2, 1, 3, 1] = 3
9D6.SR4() = [5, 6, 6, 5, 1, 1, 3, 2, 6] = 5
Hacking + Exploit + Hot Sim vs. HR Node
6558Felix2008-11-23 10:20:5811d6.SR4()11D6.SR4() = [5, 1, 1, 4, 6, 2, 5, 1, 6, 5, 3] = 5
11D6.SR4() = [6, 3, 4, 4, 4, 4, 5, 1, 2, 2, 3] = 2
11D6.SR4() = [1, 4, 5, 3, 4, 3, 3, 4, 1, 2, 4] = 1
Data Search + Browse + Hot Sim vs. HR Node (Dennis Westlake)
6563Felix2008-11-23 20:17:3111d6.SR4()11D6.SR4() = [4, 5, 4, 4, 3, 2, 6, 1, 2, 4, 5] = 3
Hacking/Computer + Edit vs. access logs
6567Felix2008-11-24 15:00:569d6.SR4()9D6.SR4() = [4, 5, 4, 1, 3, 3, 6, 1, 5] = 3
9D6.SR4() = [4, 3, 6, 4, 6, 4, 5, 3, 1] = 3
9D6.SR4() = [5, 3, 1, 1, 3, 5, 5, 2, 3] = 3
9D6.SR4() = [4, 3, 4, 3, 6, 2, 6, 1, 5] = 3
9D6.SR4() = [2, 6, 5, 1, 4, 2, 6, 2, 2] = 3
Data Search + Browse vs. the five Seattle Westlakes
25369Felix2013-04-18 11:35:391d20+91D20+9 = [18]+9 = 27
Will DC15 (+4 from Gravewalker, +3 vs fear)
85067Felix2015-04-15 09:48:451d20+11D20+1 = [11]+1 = 12
Arcana Check
85069Felix2015-04-15 10:08:381d20+51D20+5 = [17]+5 = 22
Primary attack
85070Felix2015-04-15 10:10:441d8+11D8+1 = [8]+1 = 9
Primary Damage
85071Felix2015-04-15 10:12:021d61D6 = [2] = 2
sneak attack damage
85072Felix2015-04-15 10:12:401d20+51D20+5 = [13]+5 = 18
secondary attack
85073Felix2015-04-15 10:13:211d61D6 = [6] = 6
secondary damage
150513Felix2017-02-03 18:45:401d20+21D20+2 = [18]+2 = 20
Insight
153399Felix2017-02-24 14:20:211d20+31D20+3 = [11]+3 = 14
Will
153841Felix2017-02-27 14:50:011d20+101D20+10 = [16]+10 = 26
Investigation
153847Felix2017-02-27 16:32:031d20+121D20+12 = [7]+12 = 19
Runnaway!(acrobatics)
153848Felix2017-02-27 16:52:321d20+151D20+15 = [10]+15 = 25
Standing in the hallway, leaning agenst the wall beside the door "Hiding"
170385Felix2017-07-12 10:53:381d20+61D20+6 = [12]+6 = 18
Close attack, Damage +9
171456Felix2017-07-21 12:34:011d20+121D20+12 = [1]+12 = 13
Toughness save
171462felix2017-07-21 12:42:021d20+61D20+6 = [17]+6 = 23
Close attack, Damage +9
171472Felix2017-07-21 13:01:171d20+111D20+11 = [17]+11 = 28
Toughness save
173086Felix2017-08-04 14:51:511d20+111D20+11 = [14]+11 = 25
Toughness save
174903Felix2017-08-24 10:07:401d20+61D20+6 = [6]+6 = 12
Close attack, Damage +9
174908Felix2017-08-24 10:19:181d20+101D20+10 = [9]+10 = 19
Toughness save

The current time is: 2024-04-28 22:17:19