ID | Name | Time | Dice | Results | Notes |
4979 | Felix | 2008-04-22 00:16:19 | 1d6 | 1D6 = [2] = 2 1D6 = [5] = 5 1D6 = [3] = 3 1D6 = [2] = 2 1D6 = [1] = 1 | Perception (11, -6 VR) |
4980 | Felix | 2008-04-22 00:41:34 | 1d6 | 1D6 = [3] = 3 1D6 = [5] = 5 1D6 = [3] = 3 1D6 = [1] = 1 1D6 = [4] = 4 1D6 = [4] = 4 1D6 = [4] = 4 1D6 = [4] = 4 1D6 = [1] = 1 1D6 = [1] = 1 1D6 = [2] = 2 | Initiative (Response + Intuition + 1) |
4985 | Felix | 2008-04-22 15:02:41 | 1d6 | 1D6 = [2] = 2 1D6 = [3] = 3 1D6 = [6] = 6 1D6 = [4] = 4 1D6 = [4] = 4 1D6 = [1] = 1 | Commlink scan |
5014 | Felix | 2008-04-26 17:33:54 | 1d6 | 1D6 = [6] = 6 1D6 = [5] = 5 1D6 = [5] = 5 1D6 = [3] = 3 1D6 = [2] = 2 1D6 = [6] = 6 | Agent scan, round 2 |
5015 | Felix | 2008-04-26 17:34:35 | 1d6 | 1D6 = [1] = 1 1D6 = [6] = 6 1D6 = [4] = 4 1D6 = [5] = 5 1D6 = [1] = 1 1D6 = [3] = 3 | Agent scan, round 3 |
5028 | Felix | 2008-04-29 20:13:54 | 1d6 | 1D6 = [5] = 5 1D6 = [2] = 2 1D6 = [5] = 5 1D6 = [6] = 6 1D6 = [1] = 1 1D6 = [4] = 4 1D6 = [6] = 6 1D6 = [5] = 5 1D6 = [1] = 1 | Perception (11 -2), visual |
5487 | Felix | 2008-06-06 15:44:38 | 1d6 | 1D6 = [2] = 2 1D6 = [2] = 2 1D6 = [1] = 1 1D6 = [3] = 3 1D6 = [5] = 5 | Intuition (4) vs. Trid Phantasm |
5488 | Felix | 2008-06-06 15:46:15 | 1d6 | 1D6 = [2] = 2 1D6 = [6] = 6 1D6 = [6] = 6 1D6 = [1] = 1 1D6 = [6] = 6 | Willpower (4) vs. Invisibility |
5584 | Felix | 2008-06-15 06:26:42 | 1d6 | 1D6 = [5] = 5 1D6 = [2] = 2 1D6 = [3] = 3 1D6 = [1] = 1 | Vehicle knowledge, default to Logic |
5585 | Felix | 2008-06-15 06:28:39 | 1d6 | 1D6 = [4] = 4 1D6 = [3] = 3 1D6 = [1] = 1 1D6 = [3] = 3 | Vehicle vs. Taser knowledge, default to Logic |
5586 | Felix | 2008-06-15 06:33:09 | 1d6 | 1D6 = [2] = 2 1D6 = [5] = 5 1D6 = [6] = 6 1D6 = [5] = 5 1D6 = [2] = 2 1D6 = [1] = 1 1D6 = [3] = 3 1D6 = [1] = 1 1D6 = [5] = 5 | Computer + Scan vs. hidden alarms |
5587 | Felix | 2008-06-15 06:39:25 | 1d6 | 1D6 = [1] = 1 1D6 = [6] = 6 1D6 = [5] = 5 1D6 = [5] = 5 | Vehicle knowledge (power to alarm), default to Logic |
5711 | Felix | 2008-07-02 21:03:55 | 1d6 | 1D6 = [5] = 5 1D6 = [3] = 3 1D6 = [1] = 1 1D6 = [2] = 2 1D6 = [3] = 3 1D6 = [5] = 5 1D6 = [2] = 2 1D6 = [6] = 6 | Infiltration (default to Agility) + Edge |
5712 | Felix | 2008-07-02 21:04:52 | 1d6 | 1D6 = [6] = 6 | Infiltration (default to Agility) + Edge (1 exploding reroll) |
5713 | Felix | 2008-07-02 21:05:02 | 1d6 | 1D6 = [5] = 5 | Infiltration (default to Agility) + Edge (1 exploding reroll, round 2) |
5800 | Felix | 2008-07-20 07:10:10 | 1d6 | 1D6 = [1] = 1 1D6 = [5] = 5 1D6 = [4] = 4 1D6 = [6] = 6 1D6 = [5] = 5 1D6 = [3] = 3 | Hacking + Spoof (2) vs. van access ID |
5969 | Felix | 2008-08-12 16:56:36 | 1d6 | 1D6 = [6] = 6 1D6 = [5] = 5 1D6 = [4] = 4 1D6 = [6] = 6 | EW + Sniffer (3) |
6038 | Felix | 2008-08-18 20:31:09 | 1d6 | 1D6 = [5] = 5 1D6 = [1] = 1 1D6 = [6] = 6 1D6 = [2] = 2 1D6 = [6] = 6 1D6 = [2] = 2 1D6 = [4] = 4 1D6 = [3] = 3 1D6 = [2] = 2 1D6 = [3] = 3 1D6 = [4] = 4 1D6 = [3] = 3 1D6 = [2] = 2 1D6 = [5] = 5 | Perception #1 |
6039 | Felix | 2008-08-18 20:33:16 | 1d6 | 1D6 = [5] = 5 1D6 = [2] = 2 1D6 = [1] = 1 1D6 = [5] = 5 1D6 = [6] = 6 1D6 = [3] = 3 1D6 = [6] = 6 1D6 = [3] = 3 1D6 = [6] = 6 1D6 = [1] = 1 1D6 = [6] = 6 1D6 = [2] = 2 | Perception #2 |
6345 | Felix | 2008-09-27 14:35:09 | 8d6 | 8D6 = [6, 1, 1, 1, 6, 6, 2, 6] = 29 | Intuition 5 + Perception 3 + Audio Enhancement 3 - 3 = 8 dice vs...something(3) |
6346 | Felix | 2008-09-27 14:36:48 | 11d6 | 11D6 = [4, 1, 5, 5, 6, 1, 1, 3, 2, 3, 1] = 32 | Intuition 5 + Perception 3 + Visual Enhancement 3 vs. Whatever |
6355 | Felix | 2008-10-01 18:09:27 | 12d6 | 12D6 = [6, 4, 6, 1, 3, 4, 2, 1, 2, 2, 1, 1] = 33 | Hacking + Exploit + EDGE vs. touchscreen |
6356 | Felix | 2008-10-01 18:10:22 | 2d6 | 2D6 = [2, 4] = 6 | Hacking + Exploit + EDGE vs. touchscreen (Rule of Six) |
6527 | Felix | 2008-11-11 14:50:51 | 7d6 | 7D6 = [5, 1, 3, 1, 1, 6, 2] = 19 | Spoof access ID: Hacking + Spoof (2) |
6531 | Felix | 2008-11-11 21:06:45 | 5d6 | 5D6 = [4, 3, 1, 6, 2] = 16 | Intuition 5 + Perception 3 + Audio Enhancement 3 - VR 6 |
6536 | Felix | 2008-11-13 13:04:11 | 12d6.SR4() | 12D6.SR4() = [6, 6, 2, 5, 2, 3, 1, 3, 5, 3, 5, 5] = 6 | Reality Filter + Response |
6541 | Felix | 2008-11-14 18:48:44 | 9d6.SR4() | 9D6.SR4() = [5, 2, 4, 2, 3, 4, 4, 3, 2] = 1 | Hacking + Exploit + Hot Sim vs. School |
6542 | Felix | 2008-11-14 18:50:41 | 9d6.SR4() | 9D6.SR4() = [3, 2, 6, 4, 3, 2, 2, 4, 5] = 2 | Hacking + Exploit + Hot Sim vs. School |
6543 | Felix | 2008-11-14 18:50:55 | 9d6.SR4() | 9D6.SR4() = [3, 6, 4, 3, 6, 3, 1, 3, 1] = 2 | Hacking + Exploit + Hot Sim vs. School |
6544 | Felix | 2008-11-14 18:51:52 | 9d6.SR4() | 9D6.SR4() = [5, 4, 6, 6, 1, 1, 5, 1, 4] = 4 | Hacking + Spoof + Hot Sim vs. Access ID |
6548 | Felix | 2008-11-15 14:41:55 | 11d6.SR4() | 11D6.SR4() = [2, 5, 2, 1, 4, 2, 5, 3, 5, 6, 3] = 4 11D6.SR4() = [6, 2, 1, 1, 3, 1, 1, 4, 3, 4, 6] = 2 | Computer + Analyze + Hot Sim vs. public listings |
6549 | Felix | 2008-11-15 14:42:41 | 11d6.SR4() | 11D6.SR4() = [6, 4, 3, 5, 1, 5, 3, 1, 5, 2, 2] = 4 | Computer + Analyze + Hot Sim vs. database |
6550 | Felix | 2008-11-15 21:33:58 | 9d6.SR4() | 9D6.SR4() = [6, 6, 5, 6, 1, 6, 4, 3, 4] = 5 9D6.SR4() = [6, 1, 4, 5, 4, 1, 4, 2, 2] = 2 | Hacking + Exploit + Hot Sim vs. Dennis Westlake's node |
6556 | Felix | 2008-11-22 14:27:55 | 9d6.SR4() | 9D6.SR4() = [3, 1, 4, 2, 4, 2, 1, 5, 1] = 1 9D6.SR4() = [5, 1, 4, 2, 2, 1, 5, 1, 2] = 2 9D6.SR4() = [3, 1, 5, 3, 6, 3, 3, 4, 3] = 2 | Hacking + Exploit + Hot Sim vs. School, again. |
6557 | Felix | 2008-11-23 10:19:15 | 9d6.SR4() | 9D6.SR4() = [4, 1, 2, 6, 4, 6, 4, 5, 3] = 3 9D6.SR4() = [2, 5, 6, 2, 5, 2, 1, 3, 1] = 3 9D6.SR4() = [5, 6, 6, 5, 1, 1, 3, 2, 6] = 5 | Hacking + Exploit + Hot Sim vs. HR Node |
6558 | Felix | 2008-11-23 10:20:58 | 11d6.SR4() | 11D6.SR4() = [5, 1, 1, 4, 6, 2, 5, 1, 6, 5, 3] = 5 11D6.SR4() = [6, 3, 4, 4, 4, 4, 5, 1, 2, 2, 3] = 2 11D6.SR4() = [1, 4, 5, 3, 4, 3, 3, 4, 1, 2, 4] = 1 | Data Search + Browse + Hot Sim vs. HR Node (Dennis Westlake) |
6563 | Felix | 2008-11-23 20:17:31 | 11d6.SR4() | 11D6.SR4() = [4, 5, 4, 4, 3, 2, 6, 1, 2, 4, 5] = 3 | Hacking/Computer + Edit vs. access logs |
6567 | Felix | 2008-11-24 15:00:56 | 9d6.SR4() | 9D6.SR4() = [4, 5, 4, 1, 3, 3, 6, 1, 5] = 3 9D6.SR4() = [4, 3, 6, 4, 6, 4, 5, 3, 1] = 3 9D6.SR4() = [5, 3, 1, 1, 3, 5, 5, 2, 3] = 3 9D6.SR4() = [4, 3, 4, 3, 6, 2, 6, 1, 5] = 3 9D6.SR4() = [2, 6, 5, 1, 4, 2, 6, 2, 2] = 3 | Data Search + Browse vs. the five Seattle Westlakes |
25369 | Felix | 2013-04-18 11:35:39 | 1d20+9 | 1D20+9 = [18]+9 = 27 | Will DC15 (+4 from Gravewalker, +3 vs fear) |
85067 | Felix | 2015-04-15 09:48:45 | 1d20+1 | 1D20+1 = [11]+1 = 12 | Arcana Check |
85069 | Felix | 2015-04-15 10:08:38 | 1d20+5 | 1D20+5 = [17]+5 = 22 | Primary attack |
85070 | Felix | 2015-04-15 10:10:44 | 1d8+1 | 1D8+1 = [8]+1 = 9 | Primary Damage |
85071 | Felix | 2015-04-15 10:12:02 | 1d6 | 1D6 = [2] = 2 | sneak attack damage |
85072 | Felix | 2015-04-15 10:12:40 | 1d20+5 | 1D20+5 = [13]+5 = 18 | secondary attack |
85073 | Felix | 2015-04-15 10:13:21 | 1d6 | 1D6 = [6] = 6 | secondary damage |
150513 | Felix | 2017-02-03 18:45:40 | 1d20+2 | 1D20+2 = [18]+2 = 20 | Insight |
153399 | Felix | 2017-02-24 14:20:21 | 1d20+3 | 1D20+3 = [11]+3 = 14 | Will |
153841 | Felix | 2017-02-27 14:50:01 | 1d20+10 | 1D20+10 = [16]+10 = 26 | Investigation |
153847 | Felix | 2017-02-27 16:32:03 | 1d20+12 | 1D20+12 = [7]+12 = 19 | Runnaway!(acrobatics) |
153848 | Felix | 2017-02-27 16:52:32 | 1d20+15 | 1D20+15 = [10]+15 = 25 | Standing in the hallway, leaning agenst the wall beside the door "Hiding" |
170385 | Felix | 2017-07-12 10:53:38 | 1d20+6 | 1D20+6 = [12]+6 = 18 | Close attack, Damage +9 |
171456 | Felix | 2017-07-21 12:34:01 | 1d20+12 | 1D20+12 = [1]+12 = 13 | Toughness save |
171462 | felix | 2017-07-21 12:42:02 | 1d20+6 | 1D20+6 = [17]+6 = 23 | Close attack, Damage +9 |
171472 | Felix | 2017-07-21 13:01:17 | 1d20+11 | 1D20+11 = [17]+11 = 28 | Toughness save |
173086 | Felix | 2017-08-04 14:51:51 | 1d20+11 | 1D20+11 = [14]+11 = 25 | Toughness save |
174903 | Felix | 2017-08-24 10:07:40 | 1d20+6 | 1D20+6 = [6]+6 = 12 | Close attack, Damage +9 |
174908 | Felix | 2017-08-24 10:19:18 | 1d20+10 | 1D20+10 = [9]+10 = 19 | Toughness save |
The current time is: 2024-04-28 22:17:19