Dice Roller v. 1.0.1
IDNameTimeDiceResultsNotes
151966Gargoyle2017-02-14 10:41:481d51D5 = [3] = 3
Random
151967Gargoyle2017-02-14 10:43:541d8.open(8)+2;1d6.open(6)1D8.OPEN(8)+2 = [7]+2 = 9
1D6.OPEN(6) = [4] = 4
Attack
151968Gargoyle2017-02-14 10:45:051d12.open(12)+2+2d6.open(6)1D12.OPEN(12)+2+2D6.OPEN(6) = [7]+2+[5, 4] = 18
Damage from attack
151969Gargoyle2017-02-14 10:46:361d81D8 = [2] = 2
Run die
152884Gargoyle2017-02-20 11:06:121d8.open(8)+1;1d6.open(6)1D8.OPEN(8)+1 = [1]+1 = 2
1D6.OPEN(6) = [6, 5] = 11
Wild attack (+2 to attack and damage -2 parry)
152885Gargoyle2017-02-20 11:07:211d12.open(12)+2d6.open(6)+21D12.OPEN(12)+2D6.OPEN(6)+2 = [6]+[5, 4]+2 = 17
Damage from attack
153798Gargoyle2017-02-27 10:13:261d6.open(6)-3;1d6.open(6)1D6.OPEN(6)-3 = [2]-3 = -1
1D6.OPEN(6) = [3] = 3
Recover from Shaken
153799Gargoyle2017-02-27 10:13:591d6.open(6)-1;1d6.open(6)1D6.OPEN(6)-1 = [2]-1 = 1
1D6.OPEN(6) = [2] = 2
Recover from Shaken
155011Gargoyle2017-03-09 16:48:421d6.open(6)-21D6.OPEN(6)-2 = [4]-2 = 2
1D6.OPEN(6)-2 = [1]-2 = -1
1D6.OPEN(6)-2 = [1]-2 = -1
1D6.OPEN(6)-2 = [4]-2 = 2
Autofire attack
155012Gargoyle2017-03-09 16:50:301d6.open(6)1D6.OPEN(6) = [6, 3] = 9
Wild Card die
155013Gargoyle2017-03-09 16:55:042d8.open(8)+1d6.open(6)+22D8.OPEN(8)+1D6.OPEN(6)+2 = [5, 6]+[1]+2 = 14
damage with raise
155018Gargoyle2017-03-09 17:03:321d12.open(12)+2d6.open(6)+21D12.OPEN(12)+2D6.OPEN(6)+2 = [7]+[5, 6, 4]+2 = 24
Damage from attack
155603Gargoyle2017-03-14 12:28:591d6.open(6)-21D6.OPEN(6)-2 = [3]-2 = 1
1D6.OPEN(6)-2 = [1]-2 = -1
1D6.OPEN(6)-2 = [2]-2 = 0
1D6.OPEN(6)-2 = [3]-2 = 1
Shooting attack rolls
155610Gargoyle2017-03-14 12:40:421d8.open(8)1D8.OPEN(8) = [4] = 4
Fighting attack roll
157079Gargoyle2017-03-24 18:27:541d6.open(6)-21D6.OPEN(6)-2 = [2]-2 = 0
1D6.OPEN(6)-2 = [3]-2 = 1
1D6.OPEN(6)-2 = [2]-2 = 0
1D6.OPEN(6)-2 = [5]-2 = 3
Burst fire attack
157082Gargoyle2017-03-24 18:30:331d8.open(8)1D8.OPEN(8) = [8, 2] = 10
1D8.OPEN(8) = [7] = 7
Attack rolls
157084Gargoyle2017-03-24 18:31:351d12.open(12)+2d6.open(6)+21D12.OPEN(12)+2D6.OPEN(6)+2 = [11]+[1, 1]+2 = 15
claw damage
157085Gargoyle2017-03-24 18:32:331d12.open(12)+1d4.open(4)+21D12.OPEN(12)+1D4.OPEN(4)+2 = [5]+[3]+2 = 10
Tail damage

The current time is: 2024-05-19 14:12:01