Dice Roller v. 1.0.1
IDNameTimeDiceResultsNotes
141968Reks2016-10-27 11:30:542d20.LOW(1); 3d8+62D20.LOW(1) = [19, 19] = 19
3D8+6 = [8, 8, 6]+6 = 28
Attack at disadvantage, damage if he hits
142501Reks2016-11-02 12:10:562d20.LOW(1)+4; 3d8+62D20.LOW(1)+4 = [7, 15]+4 = 11
3D8+6 = [5, 3, 2]+6 = 16
attacking with Advantage, Damage if I hit
142792Reks2016-11-07 10:18:501d20+21D20+2 = [13]+2 = 15
Con check vs. Reeling
142794Reks2016-11-07 10:34:302d20.LOW(1)+4; 3d8+42D20.LOW(1)+4 = [17, 14]+4 = 18
3D8+4 = [3, 3, 4]+4 = 14
attack (d
143859Reks2016-11-17 10:37:261d20+8; 2d8+61D20+8 = [16]+8 = 24
2D8+6 = [5, 7]+6 = 18
1D20+8 = [6]+8 = 14
2D8+6 = [4, 1]+6 = 11
attacks and
143865Reks2016-11-17 11:07:392d20.LOW(1)+8; 2d8+62D20.LOW(1)+8 = [8, 12]+8 = 16
2D8+6 = [5, 3]+6 = 14
attack (disadvantage), damage if he hits
144318Reks2016-11-22 10:35:551d20+51D20+5 = [2]+5 = 7
Use the Force skill check
144391Reks2016-11-23 13:37:452d10.HIGH(10)+82D10.HIGH(10)+8 = [10, 7]+8 = 25
2D10.HIGH(10)+8 = [1, 3]+8 = 12
Hit dice during long rest
144393Reks2016-11-23 13:39:332d10.HIGH(1)+82D10.HIGH(1)+8 = [2, 1]+8 = 10
2D10.HIGH(1)+8 = [4, 10]+8 = 18
Hit dice during long rest
144397Reks2016-11-23 13:40:542d10.HIGH(1)+82D10.HIGH(1)+8 = [6, 10]+8 = 18
2D10.HIGH(1)+8 = [9, 5]+8 = 17
Hit dice during long rest
146657Reks2016-12-21 18:20:121d20+8; 2d8+71D20+8 = [4]+8 = 12
2D8+7 = [8, 5]+7 = 20
Attack and damage if he hits
146659Reks2016-12-21 18:40:531d20+51D20+5 = [19]+5 = 24
Use the Force skill check to call back lightsaber
151838Reks2017-02-13 10:17:141d20+10; 2d8+71D20+10 = [2]+10 = 12
2D8+7 = [5, 6]+7 = 18
1D20+10 = [18]+10 = 28
2D8+7 = [6, 3]+7 = 16
Attack rolls, damage if he hits
152404Reks2017-02-17 10:19:041d20+41D20+4 = [8]+4 = 12
Recover from Reeling, DC 10
152405Reks2017-02-17 10:25:241d20+8; 2d8+71D20+8 = [15]+8 = 23
2D8+7 = [5, 7]+7 = 19
OA and damage if he hits
152415Reks2017-02-17 10:56:242d20.LOW(1)+4; 2d8+72D20.LOW(1)+4 = [16, 1]+4 = 5
2D8+7 = [7, 5]+7 = 19
OA (at disadvantage) and damage if he hits
153010Reks2017-02-21 11:29:541d20+10; 2d8+71D20+10 = [3]+10 = 13
2D8+7 = [7, 5]+7 = 19
1D20+10 = [8]+10 = 18
2D8+7 = [3, 6]+7 = 16
Attack and damage if he hits
153011Reks2017-02-21 11:32:002d20.LOW(1)+10; 2d8+72D20.LOW(1)+10 = [19, 7]+10 = 17
2D8+7 = [8, 4]+7 = 19
OA (disadvantage), damage if he hits
153830Reks2017-02-27 13:51:081d20+51D20+5 = [5]+5 = 10
Use the Force skill check
154670Reks2017-03-06 11:55:132d20.LOW(1)+8; 2d8+72D20.LOW(1)+8 = [19, 15]+8 = 23
2D8+7 = [4, 7]+7 = 18
2D20.LOW(1)+8 = [15, 7]+8 = 15
2D8+7 = [4, 4]+7 = 15
2D20.LOW(1)+8 = [7, 5]+8 = 13
2D8+7 = [8, 7]+7 = 22
attack (disadvantage), damage if he hits
154672Reks2017-03-06 11:58:201d20+8; 2d8+71D20+8 = [14]+8 = 22
2D8+7 = [7, 4]+7 = 18
1D20+8 = [10]+8 = 18
2D8+7 = [2, 5]+7 = 14
1D20+8 = [14]+8 = 22
2D8+7 = [4, 1]+7 = 12
Attack and damage if it hits
154980Reks2017-03-09 11:15:511d20+8; 2d8+71D20+8 = [12]+8 = 20
2D8+7 = [4, 6]+7 = 17
1D20+8 = [5]+8 = 13
2D8+7 = [8, 7]+7 = 22
1D20+8 = [15]+8 = 23
2D8+7 = [4, 6]+7 = 17
Attacks and damage if he hits

The current time is: 2024-05-18 22:15:10