Dice Roller v. 1.0.1
IDNameTimeDiceResultsNotes
123335Rush2016-04-12 16:47:121d20+91D20+9 = [11]+9 = 20
_
123576Rush2016-04-14 13:46:351d20+91D20+9 = [2]+9 = 11
vs. Fearsome Presence (DC 20)
123577Rush2016-04-14 13:49:301d20+91D20+9 = [20]+9 = 29
Re-Roll
124576Rush2016-04-22 01:45:341d20+11D20+1 = [18]+1 = 19
Reflex Save vs. Fireball
124577Rush2016-04-22 01:48:011d20+131D20+13 = [8]+13 = 21
Toughness Save vs. DC 27
124578Rush2016-04-22 02:04:401d20+91D20+9 = [13]+9 = 22
Concentration Check to maintain Gravity Control
124767Rush2016-04-24 19:09:121d20+101D20+10 = [17]+10 = 27
Healing Check via Star Child
125488Rush2016-04-30 18:31:301d20+81D20+8 = [18]+8 = 26
Strength Check to pry open barracks door
125893Rush2016-05-03 15:18:491d20+121D20+12 = [12]+12 = 24
Device (Sword) resisting fire damage (DC 25)
125894Rush2016-05-03 15:21:451d20+121D20+12 = [8]+12 = 20
Re-rolling resistance to fire damage (DC 26, not 25)
128737Rush2016-05-30 02:16:151d20+131D20+13 = [16]+13 = 29
Toughness Save vs. DC 31 (slammed by Destructus!)
138896Rush2016-09-15 14:21:431d20+61D20+6 = [2]+6 = 8
Insight roll to recognize Saavi
139124Rush2016-09-19 00:17:061d20+61D20+6 = [2]+6 = 8
Perception Roll
139918Rush2016-10-01 12:19:071d20+111D20+11 = [14]+11 = 25
Perception Roll for the markets (w/ extra +5 bonus)
140169Rush2016-10-04 13:56:311d20+81D20+8 = [18]+8 = 26
Perception roll for Burn
140223Rush2016-10-04 18:05:251d20+81D20+8 = [3]+8 = 11
Perception roll for the shaft
140273Rush2016-10-05 00:41:341d20+21D20+2 = [19]+2 = 21
Climb check for the shaft
140345Rush2016-10-05 22:29:241d20+21D20+2 = [17]+2 = 19
Second Athletics check for climb
140346Rush2016-10-05 22:41:501d20+41D20+4 = [16]+4 = 20
Initiative Roll for Sam & Djinn
140347Rush2016-10-05 23:17:481d20+41D20+4 = [4]+4 = 8
Stealth roll for Sam
140364Rush2016-10-06 11:10:361d20+21D20+2 = [6]+2 = 8
Initiative Roll for Burn
140528Rush2016-10-07 16:33:161d20+141D20+14 = [18]+14 = 32
Perception roll to spot Tina
140542Rush2016-10-07 22:40:311d201D20 = [17] = 17
Test roll to ensure CoyoteCode is working...
140544Rush2016-10-07 22:42:561d20+81D20+8 = [19]+8 = 27
Toughness save vs. Tinas blast
140546Rush2016-10-07 23:10:431d20+121D20+12 = [3]+12 = 15
Persuasion roll to get robot to explain
140548Rush2016-10-07 23:33:221d20+141D20+14 = [12]+14 = 26
Insight Roll to counter Tinas Intimidation
140590Rush2016-10-08 11:58:441d20+21D20+2 = [18]+2 = 20
Dodge save against Reds fireball
140624Rush2016-10-09 00:26:121d20+81D20+8 = [8]+8 = 16
Nullify check for Burn vs. Red
140625Rush2016-10-09 00:34:571d20+81D20+8 = [6]+8 = 14
Using HP to reroll Nullify check for Burn
140725Rush2016-10-10 17:01:351d20+81D20+8 = [12]+8 = 20
Attempt to nullify Reds fire control again
140780Rush2016-10-11 09:51:131d20+41D20+4 = [7]+4 = 11
Attack roll for Burn to punch Red
140930Rush2016-10-13 10:18:161d20+81D20+8 = [17]+8 = 25
Check to Suppress Fire Powers (Nullify) vs Red
140945Rush2016-10-13 15:17:411d20+41D20+4 = [16]+4 = 20
Investigation Roll for Matoo Pree
140946Rush2016-10-13 15:19:111d31D3 = [3] = 3
Roll for Teammate
141070Rush2016-10-14 15:15:191d20+01D20+0 = [6]+0 = 6
Initiative roll for Sovereign
141229Rush2016-10-16 12:39:321d20+151D20+15 = [2]+15 = 17
Toughness save vs. Two-Gun
141230Rush2016-10-16 12:41:401d20+151D20+15 = [13]+15 = 28
Rerolled Toughness Save
141296Rush2016-10-17 09:53:571d20+51D20+5 = [13]+5 = 18
Unarmed attack roll vs. Griffin
141311Rush2016-10-17 14:38:221d20+151D20+15 = [16]+15 = 31
First STR check vs. Grab for Sovereign
141312Rush2016-10-17 14:39:541d20+151D20+15 = [4]+15 = 19
2nd STR Check vs. Grab for Sovereign
141321Rush2016-10-17 16:29:391d20+141D20+14 = [11]+14 = 25
Toughness Save vs. Griffins attack
141460Rush2016-10-20 10:31:131d20+51D20+5 = [6]+5 = 11
Dodge save for Sovereign
141461Rush2016-10-20 10:33:041d20+151D20+15 = [1]+15 = 16
STR Check to avoid pushback (Sovereign)
141462Rush2016-10-20 10:34:481d20+151D20+15 = [9]+15 = 24
Reroll STR Check to avoid pushback
141503Rush2016-10-20 22:49:591d20+21D20+2 = [15]+2 = 17
Stamina check for Burn
141538Rush2016-10-21 11:04:001d20+101D20+10 = [10]+10 = 20
Attack check for Grab (Sovereign)
141740Rush2016-10-24 09:23:291d20+141D20+14 = [1]+14 = 15
Toughness Save vs. Johnnys multiattack
141749Rush2016-10-24 10:40:191d20+141D20+14 = [1]+14 = 15
Reroll Toughness Save from Multiattack
141979Rush2016-10-27 16:57:251d20+41D20+4 = [15]+4 = 19
Investigation Roll for Matoo Prees Whereabouts
142417Rush2016-10-31 22:43:501d20+61D20+6 = [2]+6 = 8
Investigation Roll for Burn examining papers
143526Rush2016-11-14 12:07:311d20+41D20+4 = [20]+4 = 24
Investigation Roll for Kroloteans
143918Rush2016-11-18 09:08:361d20+121D20+12 = [3]+12 = 15
Persuasion Check to convince Captain
145405Rush2016-12-05 18:06:211d20+41D20+4 = [8]+4 = 12
Expertise: Diplomacy Roll
147458Rush2017-01-03 22:17:571d20+61D20+6 = [20]+6 = 26
Perception check for threats when first leaving the ship
147831Rush2017-01-07 18:56:021d20+41D20+4 = [8]+4 = 12
Initiative for Tokleph
147885Rush2017-01-08 13:11:261d20+101D20+10 = [12]+10 = 22
Toklephs Sword Slash attack vs Snake Creature
148029Rush2017-01-10 10:05:171d20+101D20+10 = [6]+10 = 16
Dodge vs Creatures Tail (Area Effect)
148030Rush2017-01-10 10:08:441d20+81D20+8 = [13]+8 = 21
Toughness Save vs Creatures attack
148369Rush2017-01-11 18:04:281d20+101D20+10 = [4]+10 = 14
Sword Strike with Et-pho against Creature
148370Rush2017-01-11 18:07:071d20+101D20+10 = [6]+10 = 16
Reroll Sword Strike with Et-pho vs Creature
148997Rush2017-01-18 10:16:001d20+61D20+6 = [3]+6 = 9
Perception Check after Combat
149344Rush2017-01-20 16:41:091d20+61D20+6 = [5]+6 = 11
Perception Roll for Tokleph
149346Rush2017-01-20 16:41:511d20+41D20+4 = [7]+4 = 11
Investigation Roll for Tokleph
150234Rush2017-01-31 10:18:471d20+61D20+6 = [10]+6 = 16
Perception Check to look for Target
150547Rush2017-02-04 14:45:271d20+01D20+0 = [9]+0 = 9
Stealth Roll for diving down to the hut
151162Rush2017-02-08 00:12:541d20+01D20+0 = [16]+0 = 16
Another Stealth Roll
151476Rush2017-02-09 14:19:511d20+61D20+6 = [8]+6 = 14
Perception Check for Tokleph to look for target
151709Rush2017-02-12 01:41:531d20+41D20+4 = [5]+4 = 9
Initiative Roll for Tokleph
152610Rush2017-02-18 10:41:191d20+101D20+10 = [4]+10 = 14
Attack roll: Sword Strike on the tires
153184Rush2017-02-23 10:34:491d20+61D20+6 = [10]+6 = 16
Investigation Check for campsite wreckage
153676Rush2017-02-26 22:18:591d20+101D20+10 = [10]+10 = 20
Ranged Attack, a use of Energy Blast: The King has Spoken
154150Rush2017-03-01 22:51:421d20+81D20+8 = [4]+8 = 12
Perception Check for Burn to spot opponents
154338Rush2017-03-03 02:15:011d20+21D20+2 = [15]+2 = 17
Initiative Roll for Burn vs Blue Queen
154339Rush2017-03-03 02:16:051d20+41D20+4 = [1]+4 = 5
Deception Roll for Burn to use Innuendo
154693Rush2017-03-06 16:44:491d20+41D20+4 = [2]+4 = 6
Assist Brains Deception Check
154694Rush2017-03-06 16:48:36120+4120+4 = 120+4 = 124
Reroll Deception Assist
154695Rush2017-03-06 16:49:121d20+41D20+4 = [14]+4 = 18
Reroll Deception Assist (actual roll)
154972Rush2017-03-09 10:41:081d20+41D20+4 = [17]+4 = 21
Investigation Check into Spectre
155279Rush2017-03-12 14:58:131d20+61D20+6 = [3]+6 = 9
Insight Roll for Tokleph
155308Rush2017-03-12 22:11:591d20+81D20+8 = [5]+8 = 13
Perception Check for Burn as she enters the city proper
156302Rush2017-03-19 23:21:341d20+21D20+2 = [19]+2 = 21
Initiative Roll for Burn
158142Rush2017-04-02 21:55:411d201D20 = [6] = 6
Initiative Roll for Gregory
160030Rush2017-04-13 16:04:111d20+41D20+4 = [9]+4 = 13
Fortitude Save for Burn
160031Rush2017-04-13 16:12:451d20+41D20+4 = [11]+4 = 15
Fortitude Check for Burn to Recover
160034Rush2017-04-13 16:17:281d20+41D20+4 = [17]+4 = 21
Dodge Check to minimize Affliction (sorry, forgot about this)
160044Rush2017-04-13 18:03:521d20+81D20+8 = [18]+8 = 26
Perception Check for Burn to Notice Brains Wall Vanishing
161324Rush2017-04-25 01:21:531d20+121D20+12 = [5]+12 = 17
Trying to use Persuasion on Tohara to allow joining her crew
162515Rush2017-05-04 09:40:571d20+61D20+6 = [9]+6 = 15
Perception Roll for Noticing Banging inside Ship
162528Rush2017-05-04 14:34:511d20+61D20+6 = [17]+6 = 23
Perception Check for Gregory inside Building
162531Rush2017-05-04 14:47:501d20+61D20+6 = [8]+6 = 14
INT Roll (+1), +5 for Tokleph Remembering
165419Rush2017-05-31 19:24:481d20+61D20+6 = [9]+6 = 15
Perception Check for Tokleph
165449Rush2017-06-01 00:16:491d20+41D20+4 = [6]+4 = 10
Initiative Roll for Tokleph on Ship
165456Rush2017-06-01 00:47:291d20+41D20+4 = [8]+4 = 12
Deception Roll for Burn to Appear Nonchalant
165458Rush2017-06-01 01:10:011d20+101D20+10 = [1]+10 = 11
Toklephs Sword Strike in Ship
165819Rush2017-06-02 11:08:021d20+41D20+4 = [16]+4 = 20
Burn trying to seem disinterested to Skye
165820Rush2017-06-02 11:09:011d20+61D20+6 = [8]+6 = 14
Burn trying to read Skyes response
166164Rush2017-06-05 12:05:341d20+41D20+4 = [13]+4 = 17
Tokleph Rolls for Initiative
167815Rush2017-06-19 13:04:221d20+21D20+2 = [15]+2 = 17
Initiative Roll for Burn vs Captive Woman
168264Rush2017-06-22 10:41:501d20+41D20+4 = [12]+4 = 16
Toughness Save for Burn vs Brains Blast
168265Rush2017-06-22 10:43:121d20+41D20+4 = [8]+4 = 12
Dodge Save for Burn vs Brains Attack
171185Rush2017-07-19 11:01:391d20+81D20+8 = [2]+8 = 10
Perception Check for Burn
171333Rush2017-07-20 10:59:061d20+81D20+8 = [16]+8 = 24
Another Perception Check for Burn
172257Rush2017-07-27 13:59:301d20+81D20+8 = [2]+8 = 10
Perception Check, looking for vehicles
173064Rush2017-08-04 12:31:331d20+51D20+5 = [12]+5 = 17
1D20+5 = [12]+5 = 17
1D20+5 = [3]+5 = 8
Testing Multiple Rolls
173065Rush2017-08-04 12:32:151d20; 1d20+5; 1d20+81D20 = [17] = 17
1D20+5 = [9]+5 = 14
1D20+8 = [12]+8 = 20
1D20 = [2] = 2
1D20+5 = [5]+5 = 10
1D20+8 = [4]+8 = 12
1D20 = [5] = 5
1D20+5 = [11]+5 = 16
1D20+8 = [9]+8 = 17
Still Testing
173067Rush2017-08-04 12:37:221d20+8; 1d20+5; 1d20+1; 1d20+01D20+8 = [18]+8 = 26
1D20+5 = [6]+5 = 11
1D20+1 = [12]+1 = 13
1D20+0 = [11]+0 = 11
Draco FFoN: Init Rols
173141Rush2017-08-04 23:06:421d20+81D20+8 = [9]+8 = 17
Draco FFoN: Stealth Check for Draco
173142Rush2017-08-04 23:18:511d20-31D20-3 = [10]-3 = 7
1D20-3 = [12]-3 = 9
1D20-3 = [19]-3 = 16
1D20-3 = [14]-3 = 11
1D20-3 = [7]-3 = 4
1D20-3 = [14]-3 = 11
Draco FFoN: Perception Checks for Soldiers
173145Rush2017-08-05 00:01:581d20+11D20+1 = [11]+1 = 12
Draco FFoN: Officer Perception Check
173146Rush2017-08-05 00:25:551d20+01D20+0 = [1]+0 = 1
Draco FFoN: Attack check for Soldier C
173185Rush2017-08-05 11:47:191d20-3; 1d20-11D20-3 = [3]-3 = 0
1D20-1 = [8]-1 = 7
Draco FFoN: Tank & Gunner Perception Check
173186Rush2017-08-05 11:58:511d20+101D20+10 = [12]+10 = 22
Draco FFoN: Attack Roll to Gunner
173187Rush2017-08-05 12:02:541d20+51D20+5 = [2]+5 = 7
Draco FFoN: Gunners Toughness Save
173195Rush2017-08-05 12:11:451d20+11D20+1 = [8]+1 = 9
1D20+1 = [6]+1 = 7
1D20+1 = [13]+1 = 14
1D20+1 = [1]+1 = 2
1D20+1 = [12]+1 = 13
Draco FFoN: Soldiers trying to spot Draco again
173941Rush2017-08-14 18:44:031d20+101D20+10 = [4]+10 = 14
Initial Perception Roll for Draco in Dooms Courtyard
175028Rush2017-08-24 17:53:231d20+151D20+15 = [6]+15 = 21
Expertise Magic Check for Global Traveling Gate for Draco
176843Rush2017-09-05 15:02:531d20+81D20+8 = [1]+8 = 9
Draco Resisting Lucifer Whammy
178051Rush2017-09-14 00:48:151d20+101D20+10 = [20]+10 = 30
Dracos Perception Check on the Corridor
179521Rush2017-09-21 11:44:271d20+81D20+8 = [18]+8 = 26
Perception Check for Burn as she leaves the hideout
179685Rush2017-09-22 16:48:031d20+101D20+10 = [2]+10 = 12
Draco looks over the Corridors of Hell
179874Rush2017-09-24 11:56:441d20+151D20+15 = [7]+15 = 22
Expertise Magic check for Draco using Purification (just cannot roll a 1)
179875Rush2017-09-24 12:07:201d20+101D20+10 = [4]+10 = 14
Dracos Perception Check to guard makeshift vehicle
180796Rush2017-09-29 12:16:261d20+31D20+3 = [13]+3 = 16
Aiming Create Ice to hit a giant creatures weapons pod
180922Rush2017-09-30 11:06:191d20+81D20+8 = [19]+8 = 27
Initiative for Draco
181729Rush2017-10-07 00:30:461d20+101D20+10 = [4]+10 = 14
Dracos Unarmed Attack Roll
181863Rush2017-10-08 12:37:461d20+101D20+10 = [8]+10 = 18
Perception Check for Draco peering over Tundra
182090Rush2017-10-10 08:21:381d20+81D20+8 = [16]+8 = 24
Perception Check for Burn listening in
182105Rush2017-10-10 14:27:491d20+81D20+8 = [3]+8 = 11
Deception Check for Baba Yagas minions
182120Rush2017-10-10 20:09:481d20+41D20+4 = [2]+4 = 6
Bluff Check for Burn
182121Rush2017-10-10 20:12:391d20+41D20+4 = [19]+4 = 23
Second Bluff Check for Burn, after HP
182151Rush2017-10-11 00:16:341d20+81D20+8 = [15]+8 = 23
Intimidation Roll for Burn
183740Rush2017-10-24 14:36:591d20+101D20+10 = [18]+10 = 28
Perception Check as Draco looks through World Tree roots
185199Rush2017-11-03 15:09:061d20+81D20+8 = [20]+8 = 28
Dracos Initiative Roll vs Koschei
185478Rush2017-11-06 18:43:541d20+81D20+8 = [14]+8 = 22
Perception Check for Burn entering hospital
185534Rush2017-11-07 12:30:581d20+121D20+12 = [14]+12 = 26
Dracos first Toughness Save vs. Koschei
186686Rush2017-11-14 22:04:241d20+81D20+8 = [10]+8 = 18
Dracos Unarmed Attack Roll on Koschei (using Defensive Attack)
187305Rush2017-11-19 19:53:261d20+61D20+6 = [6]+6 = 12
Dodge Save vs Koscheis Area Attack
187306Rush2017-11-19 19:59:231d20+111D20+11 = [4]+11 = 15
Toughness Save vs Koscheis Bone Attack
187307Rush2017-11-19 20:01:191d20+121D20+12 = [20]+12 = 32
Fortitude Save vs Koscheis Bone Attack
187686Rush2017-11-23 02:26:571d20+151D20+15 = [6]+15 = 21
Dracos Expertise: Magic Check to Cast Learned Spell: Purification
188421Rush2017-11-30 23:45:461d20+151D20+15 = [12]+15 = 27
Dracos Expertise: Magic Check to Cast Learned Spell: Dimensional Exit
188515Rush2017-12-02 01:35:391d20+101D20+10 = [11]+10 = 21
Dracos Perception Check in the jungle
188743Rush2017-12-04 13:09:531d20+101D20+10 = [6]+10 = 16
Dracos Perception Check over the jungle canopy
191053Rush2017-12-22 23:57:441d20+101D20+10 = [20]+10 = 30
Dracos Perception Check when arriving in Russia to battle the White Frost
191054Rush2017-12-22 23:59:091d20+151D20+15 = [2]+15 = 17
Dracos Expertise Magic Check when first arriving in Russia to battle the White Frost
192626Rush2018-01-02 22:33:411d20+81D20+8 = [19]+8 = 27
Assist with Perception Check
193369Rush2018-01-09 13:56:341d20+151D20+15 = [1]+15 = 16
Expertise (Magic) Check for Traveling Gate toward St. Petersburg
194193Rush2018-01-15 11:37:331d20+101D20+10 = [15]+10 = 25
Athletics Check for Draco to run faster
194461Rush2018-01-16 11:31:521d20+81D20+8 = [8]+8 = 16
Stealth Check for Draco
195057Rush2018-01-21 11:14:541d20+81D20+8 = [13]+8 = 21
Dodge Save vs Rasputins Attack (DC 22)
195058Rush2018-01-21 11:18:481d20+121D20+12 = [16]+12 = 28
Toughness Save vs Rasputins Attack (DC 27)
195059Rush2018-01-21 11:21:151d20+81D20+8 = [9]+8 = 17
Initiative Roll for Combat with Rasputin (Draco)
195721Rush2018-01-29 12:22:051d20+01D20+0 = [6]+0 = 6
Rush rolling Iniative for Doc Manhattan
195977Rush2018-01-31 19:42:011d20+61D20+6 = [16]+6 = 22
Perception Check for Whitetail to spot Xarvalis
196041Rush2018-02-01 09:22:171d20+51D20+5 = [12]+5 = 17
Test
196042Rush2018-02-01 09:38:341d20+51D20+5 = [9]+5 = 14
Insight Check for Whitetail
196043Rush2018-02-01 09:39:381d20+21D20+2 = [16]+2 = 18
Expertise: Streetwise Check for Whitetail
196795Rush2018-02-08 18:30:041d20+61D20+6 = [16]+6 = 22
Perception Check to spot Ashani
197207Rush2018-02-12 14:24:111d20+151D20+15 = [13]+15 = 28
Expertise Magic Check for Dracos Compelling Gaze
197369Rush2018-02-13 09:45:191d20+61D20+6 = [12]+6 = 18
Perception Check for Whitetail to Track Prisoner
197370Rush2018-02-13 09:46:111d20+31D20+3 = [14]+3 = 17
Awareness Check for Whitetail to Look for Food
197505Rush2018-02-15 00:03:371d20+61D20+6 = [11]+6 = 17
Perception Check for Whitetail to continue tracking
197506Rush2018-02-15 00:06:561d20+61D20+6 = [18]+6 = 24
Second Perception Check for Whitetail to continue tracking
197532Rush2018-02-15 16:48:051d20+51D20+5 = [6]+5 = 11
Investigation Check for Whitetail while tracking
197646Rush2018-02-18 00:22:241d20+51D20+5 = [12]+5 = 17
Perception Check for Occam at bank
197673Rush2018-02-18 12:37:441d20+151D20+15 = [12]+15 = 27
Expertise Magic Check for Draco using Learned Spell: Magical Consumption
197778Rush2018-02-19 17:34:161d20+51D20+5 = [16]+5 = 21
Perception Check for Occam in the bank alley
197779Rush2018-02-19 17:38:121d20+21D20+2 = [4]+2 = 6
Investigation Check for Occam in the bank alley
197794Rush2018-02-19 21:17:041d20+81D20+8 = [10]+8 = 18
Stealth Check for Occam in the bank alley
198379Rush2018-02-26 11:09:311d20+51D20+5 = [19]+5 = 24
Perception Check for Occam to assess scene of bank explosion
198435Rush2018-02-26 22:20:161d20+21D20+2 = [14]+2 = 16
Initiative for Occam
198651Rush2018-03-02 00:16:501d20+61D20+6 = [17]+6 = 23
Perception Check for Whitetail looking for a crook to sleep in
198818Rush2018-03-05 09:23:571d20+121D20+12 = [5]+12 = 17
Whitetail sneaking to view the hovercraft
198849Rush2018-03-05 21:46:011d20+121D20+12 = [13]+12 = 25
Whitetail Stealth Check to sneak out the cave to the downed craft
199043Rush2018-03-08 14:02:031d20+61D20+6 = [10]+6 = 16
Whitetails Perception Check to look for others around downed ship
199053Rush2018-03-08 16:33:501d20+61D20+6 = [2]+6 = 8
Surprise Perception Check for Whitetail
199056Rush2018-03-08 16:39:361d20+81D20+8 = [11]+8 = 19
Stealth Check for Occam looking for other bank robber
199227Rush2018-03-12 09:21:041d20+81D20+8 = [19]+8 = 27
Initiative Roll for Whitetail vs Wolves and Beast
199237Rush2018-03-12 14:14:401d20+151D20+15 = [2]+15 = 17
Expertise Magic Check for Dracos Repair Spell
199238Rush2018-03-12 14:17:101d20+151D20+15 = [4]+15 = 19
Expertise Magic Check for Dracos Repair Spell (reroll)
199381Rush2018-03-13 22:48:441d20+121D20+12 = [4]+12 = 16
Stealth Check for Whitetail to move behind tree
199382Rush2018-03-13 22:51:311d20+81D20+8 = [10]+8 = 18
1D20+8 = [12]+8 = 20
1D20+8 = [20]+8 = 28
1D20+8 = [6]+8 = 14
1D20+8 = [20]+8 = 28
1D20+8 = [7]+8 = 15
Whitetail attacks 6 targets (using All-Out Attack) with Laser Pulses w/ Multiattack
199532Rush2018-03-15 13:39:021d20+101D20+10 = [19]+10 = 29
1D20+10 = [18]+10 = 28
Whitetail uses Laser Pulses (Multiattack) to fire on 2 creatures
199656Rush2018-03-17 00:54:231d20+51D20+5 = [20]+5 = 25
Perception Check for Occam to look for weapon at bank
199657Rush2018-03-17 00:55:421d20+81D20+8 = [7]+8 = 15
Stealth Check for Occam sneaking behind Cheshire Cat in the bank
199658Rush2018-03-17 01:17:221d20+101D20+10 = [6]+10 = 16
Attack from Whitetail toward Wolf using Laser Blast
199707Rush2018-03-17 11:04:281d20+51D20+5 = [17]+5 = 22
Toughness Save for Whitetail vs Yc Beast
199825Rush2018-03-18 14:02:341d20+101D20+10 = [16]+10 = 26
Dodge Check for Occam to avoid eye contact with Cheshire
199950Rush2018-03-20 09:24:121d20+121D20+12 = [6]+12 = 18
Attack Roll for Whitetail using Laser Pulses on Yc Beast
199951Rush2018-03-20 09:25:191d20+121D20+12 = [8]+12 = 20
Stealth Check for Whitetail hiding from Yc Beast
200782Rush2018-03-29 01:41:161d20+101D20+10 = [18]+10 = 28
Occam uses Intangible Weapon against Cheshire
200926Rush2018-03-31 13:42:441d20+41D20+4 = [15]+4 = 19
Persuasion Check for Whitetail
201109Rush2018-04-02 00:02:111d20+51D20+5 = [6]+5 = 11
First Initiative Roll for Symbiont
201139Rush2018-04-02 10:55:121d20+101D20+10 = [13]+10 = 23
Blake uses Intangible Weapon again
201180Rush2018-04-02 17:38:031d20+31D20+3 = [7]+3 = 10
Symbiont attempts to trap drones with a net construct
201293Rush2018-04-04 00:38:501d20+101D20+10 = [13]+10 = 23
Occams Dodge Check vs Cheshire Cats Captivating Presence again
201461Rush2018-04-05 15:00:401d20+71D20+7 = [19]+7 = 26
Attack Roll from Symbiont to Fido, Symbiote Blast w/ Power Attack maneuver
201462Rush2018-04-05 15:04:431d20+231D20+23 = [8]+23 = 31
Fidos Toughness Save vs Symbiote Blast
201646Rush2018-04-07 11:37:021d20+91D20+9 = [18]+9 = 27
Symbiont attempts a Non-Damaging Construct Grab (Move Object 15)
202058Rush2018-04-10 09:54:321d20+151D20+15 = [13]+15 = 28
Routine Check to try to keep Fido bound
202062Rush2018-04-10 11:04:451d20+151D20+15 = [2]+15 = 17
Symbionts Toughness Save vs Fido
202063Rush2018-04-10 11:06:511d20+151D20+15 = [3]+15 = 18
Reroll Symbionts Toughness Save vs Fido (add 10 if < 11)
202097Rush2018-04-11 00:43:431d20+61D20+6 = [16]+6 = 22
An Exhausted Symbiont uses Symbiont Blast & Team Attacks w/ Diamond, incl. a +1 Damage Power Attack
202448Rush2018-04-13 10:46:151d20+151D20+15 = [16]+15 = 31
Symbionts Perception Roll while sweeping outside the Cartagena
202948Rush2018-04-19 00:44:221d20+151D20+15 = [13]+15 = 28
Another Perception Check for Symbiont
203078Rush2018-04-21 01:02:061d20+51D20+5 = [14]+5 = 19
Another Initiative Roll for Symbiont
203345Rush2018-04-26 14:49:521d20+91D20+9 = [18]+9 = 27
Shooting at a cat creature with Symbiote Blast
203346Rush2018-04-26 14:52:091d20+181D20+18 = [1]+18 = 19
Cat creature making Toughness Save vs first attack (DC 30)
203589Rush2018-04-30 12:40:541d20+151D20+15 = [9]+15 = 24
Toughness Save for Symbiont vs Slashes
204669Rush2018-05-14 16:35:521d20+41D20+4 = [14]+4 = 18
Persuasion Check for Whitetail to convince prisoners to talk
206152Rush2018-05-29 15:32:481d20+81D20+8 = [3]+8 = 11
Whitetail Initiative Roll for the Redemption Cell-Block Breakout
206422Rush2018-06-01 14:26:551d20+101D20+10 = [8]+10 = 18
Whitetail shooting Laser Blast at insectiod
206423Rush2018-06-01 14:29:001d20+31D20+3 = [3]+3 = 6
Toughness save for insectoid
206424Rush2018-06-01 14:41:351d20+41D20+4 = [12]+4 = 16
Perception roll to spot a higher vantage point for Whitetail
206940Rush2018-06-07 14:37:171d20+101D20+10 = [1]+10 = 11
1D20+10 = [17]+10 = 27
Whitetail firing Laser Pulses at two speedsters
206941Rush2018-06-07 14:41:221d20+31D20+3 = [12]+3 = 15
Speedsters Toughness Save vs. Laser Pulses
207480Rush2018-06-12 14:27:491d20+101D20+10 = [8]+10 = 18
Whitetail again fires Laser Pulses at two opponents
207481Rush2018-06-12 14:28:581d20+101D20+10 = [15]+10 = 25
Whitetail *again* again fires Laser Pulses at two opponents (should have made the rolls as one)
207483Rush2018-06-12 14:36:221d20+31D20+3 = [4]+3 = 7
Enemy toughness save (speedster)
207484Rush2018-06-12 14:37:271d20+71D20+7 = [9]+7 = 16
Enemy toughness save (tank)
207623Rush2018-06-13 14:54:311d20+121D20+12 = [13]+12 = 25
Whitetails Stealth Check to hide while moving downward thru the Redemption
208729Rush2018-06-26 14:56:151d20+141D20+14 = [1]+14 = 15
The Cast makes an Investigation Check at the scene of the crime.
208731Rush2018-06-26 14:58:311d20+141D20+14 = [4]+14 = 18
Spending a HP to reroll the Investigation Check for The Cast
208806Rush2018-06-27 15:52:321d20+141D20+14 = [6]+14 = 20
The Casts second Investigation Check
209280Rush2018-07-01 15:06:131d20+41D20+4 = [7]+4 = 11
The Cast making an untrained Expertise: Magic Check
211205Rush2018-07-13 19:12:081d20+141D20+14 = [3]+14 = 17
The Cast makes an Investigation Check outside around the window
211439Rush2018-07-16 01:00:481d20+51D20+5 = [8]+5 = 13
Loves Insight Check toward Portex and Sprog
211440Rush2018-07-16 01:01:381d20+61D20+6 = [1]+6 = 7
Loves Perception Check toward Portex and Sprog
211467Rush2018-07-16 07:12:341d20+141D20+14 = [11]+14 = 25
Perception Check for The Cast while... carrying pizzas
211646Rush2018-07-17 20:27:081d20+21D20+2 = [4]+2 = 6
Initiative for The Cast
211765Rush2018-07-18 17:04:301d20+121D20+12 = [6]+12 = 18
Dodge Save for The Cast to avoid worst effects of sulfur gas (DC 21)
211766Rush2018-07-18 17:09:241d20+41D20+4 = [17]+4 = 21
Dodge Save for The Cast to avoid breathing the gas (DC 21)
211825Rush2018-07-19 14:33:561d20+81D20+8 = [14]+8 = 22
Initiative Roll for Whitetail after Grikliks blunder
211826Rush2018-07-19 14:46:101d20+61D20+6 = [15]+6 = 21
Perception Check for Whitetail to spot a restrained prisoner to help out
211907Rush2018-07-21 05:10:211d20+151D20+15 = [5]+15 = 20
Quarks attempts an Expertise: Physics check
212062Rush2018-07-23 14:43:361d20+41D20+4 = [16]+4 = 20
Persuasion Check for Whitetail to calm things down during standoff
212730Rush2018-07-30 06:33:261d20+101D20+10 = [17]+10 = 27
Quarks Investigation Check
212731Rush2018-07-30 06:38:431d20+51D20+5 = [3]+5 = 8
Quarks Perception Check in the docking bay
212742Rush2018-07-30 15:37:381d20+101D20+10 = [10]+10 = 20
Investigation Check for another terminal or network port
212862Rush2018-07-31 14:32:341d20+201D20+20 = [12]+20 = 32
Technology Check for Team Assist with Treylin to open the bay door
212938Rush2018-08-01 15:05:111d20+21D20+2 = [1]+2 = 3
Initiative Roll for the Cast on the other side of the portal
213527Rush2018-08-06 14:47:241d20+101D20+10 = [19]+10 = 29
Quarks save vs Will for Affliction in Engine Room
213528Rush2018-08-06 15:12:531d20+151D20+15 = [11]+15 = 26
Expertise: Physics Check for Quarks in Engine Room
213977Rush2018-08-09 19:00:571d20+81D20+8 = [16]+8 = 24
Stealth Check for Quarks
213979Rush2018-08-09 19:04:561d20+201D20+20 = [8]+20 = 28
Technology Check for Terminal Access
213981Rush2018-08-09 19:06:441d20+201D20+20 = [9]+20 = 29
Reroll Quarks Techonology Check w a Hero Point
213998Rush2018-08-09 22:27:541d20+41D20+4 = [19]+4 = 23
Persuastion Check: Whitetail wants triple his rate from Portex
214795Rush2018-08-14 14:42:161d20+81D20+8 = [16]+8 = 24
Quarks Stealth Check to leave the Engine Room
215379Rush2018-08-18 21:34:511d20+41D20+4 = [3]+4 = 7
Quarks Rolls Initiative
215612Rush2018-08-21 01:32:591d20+81D20+8 = [9]+8 = 17
Quarks Tries to Hide After Shapeshifting
215793Rush2018-08-23 17:38:191d20+171D20+17 = [14]+17 = 31
1D20+17 = [17]+17 = 34
1D20+17 = [3]+17 = 20
1D20+17 = [18]+17 = 35
1D20+17 = [12]+17 = 29
1D20+17 = [8]+17 = 25
Quarks uses Electroshock Field against Sith; DC 22 Dodge Saves for them
215795Rush2018-08-23 17:43:371d20+71D20+7 = [20]+7 = 27
1D20+7 = [16]+7 = 23
1D20+7 = [4]+7 = 11
Toughness Saves for Sith vs Quarks; DCs are 21, 21, 27
216043Rush2018-08-25 20:08:531d20+51D20+5 = [1]+5 = 6
Loves Investigation Check to look for tracks
216044Rush2018-08-25 20:10:231d20+51D20+5 = [3]+5 = 8
Rerolling Loves Investigation Check
216045Rush2018-08-25 20:11:451d20+61D20+6 = [6]+6 = 12
Loves Perception Check to begin Tracking
216046Rush2018-08-25 20:13:301d20+61D20+6 = [15]+6 = 21
Rerolling Loves Perception Check
216139Rush2018-08-27 15:14:331d20+101D20+10 = [7]+10 = 17
Quarks Toughness Save vs Sith Attack (DC 23)
216144Rush2018-08-27 17:10:261d20+171D20+17 = [3]+17 = 20
Sith Dodge Saves vs Electrostatic Field (DC 22)
216147Rush2018-08-27 17:13:301d20+171D20+17 = [12]+17 = 29
Second Sith Dodge Save (of 2) vs Electrostatic Field (DC 22)
216148Rush2018-08-27 17:15:361d20+71D20+7 = [6]+7 = 13
1D20+7 = [18]+7 = 25
Sith Thoughness Saves vs Electrostatic Field (DC 27, 21)
216575Rush2018-09-01 05:08:351d20+61D20+6 = [20]+6 = 26
Loves Perception Check tracking down aliens
217381Rush2018-09-09 15:06:481d20+141D20+14 = [20]+14 = 34
Quarks Fires Electric Bolt at Drone
217382Rush2018-09-09 15:10:051d20+111D20+11 = [10]+11 = 21
Toughness Save by Quarks Target vs Critical Hit DC of 30
217539Rush2018-09-10 14:24:531d20+81D20+8 = [6]+8 = 14
Initiative Roll for Loves vs Aliens
217801Rush2018-09-11 14:32:141d20+111D20+11 = [14]+11 = 25
Another Drone Toughness Save, to resist Quarks Tendril Spike
217802Rush2018-09-11 14:39:031d20+31D20+3 = [17]+3 = 20
Persuasion Check, Quarks attempting to calm little girl
218371Rush2018-09-15 22:08:211d20+101D20+10 = [13]+10 = 23
Loves fires Laser Blast at predator-like alien creature
218505Rush2018-09-17 17:00:101d20+101D20+10 = [2]+10 = 12
Quarks Toughness Save vs Corrosive Acid Blood
218507Rush2018-09-17 17:06:101d20+101D20+10 = [8]+10 = 18
Quarks Toughness Save vs Corrosive Acid Blood, reroll
218895Rush2018-09-21 04:05:061d20+51D20+5 = [5]+5 = 10
Expertise: Bounty Hunting roll for Whitetail to identify gunshots
218932Rush2018-09-21 16:24:351d20+61D20+6 = [3]+6 = 9
Perception Check for Whitetail while chasing aliens at the sound of gunfire
219175Rush2018-09-24 16:58:011d20+61D20+6 = [18]+6 = 24
Perception Check for Whitetail while in trees for better vantage point
219604Rush2018-10-01 17:34:041d20+101D20+10 = [3]+10 = 13
Quarks Will Save after taking in "bad energy"
219605Rush2018-10-01 17:35:481d20+101D20+10 = [16]+10 = 26
Rerolling Quarks Will Save
219606Rush2018-10-01 17:38:471d20+41D20+4 = [1]+4 = 5
Quarks Initiative Roll
219607Rush2018-10-01 18:03:141d20+61D20+6 = [9]+6 = 15
Loves Perception Check to track smoke scent
219702Rush2018-10-02 15:20:341d20+61D20+6 = [2]+6 = 8
Auditory Perception Roll for Loves
220137Rush2018-10-08 01:36:461d20+101D20+10 = [5]+10 = 15
Quarks Toughness Save vs Fire Damage (DC 20)
220138Rush2018-10-08 01:39:241d20+141D20+14 = [18]+14 = 32
Attack Roll for Quarks to hit Red with Electric Bolt
220139Rush2018-10-08 01:41:181d20+181D20+18 = [12]+18 = 30
Rolling Reds Toughness Check vs Electric Bolt (DC 25)
221043Rush2018-10-16 17:05:591d20+101D20+10 = [14]+10 = 24
Quarks Will Save vs DC 26 Affliction
221157Rush2018-10-17 14:58:131d20+141D20+14 = [2]+14 = 16
Another Electric Bolt fired at Red
221505Rush2018-10-22 14:44:431d20+51D20+5 = [7]+5 = 12
Loves Investigation Check for more clues after burning house in forest
222245Rush2018-11-02 02:33:471d20+121D20+12 = [17]+12 = 29
Stealth Check for Whitetail while hunting aliens
222670Rush2018-11-05 15:57:001d20+121D20+12 = [2]+12 = 14
Stealth Check from Whitetail as we enter the Alien Cave
223225Rush2018-11-14 20:47:481d20+61D20+6 = [7]+6 = 13
Perception Check for Whitetail to spot natives or aliens in the cave
224253Rush2018-11-30 23:48:291d20+81D20+8 = [16]+8 = 24
Initiative Roll for Loves in the Cave
224445Rush2018-12-04 15:27:501d20+111D20+11 = [10]+11 = 21
Dodge Save for Loves vs Alien Spit Attack (DC 17)
224446Rush2018-12-04 15:32:051d20+51D20+5 = [2]+5 = 7
Fortitude Save for Loves vs Alien Spit Attack (DC 13)
224447Rush2018-12-04 15:34:181d20+51D20+5 = [20]+5 = 25
2nd Fortitude Save for Loves vs Alien Spit Attack (DC 13)
224830Rush2018-12-10 04:58:011d20+101D20+10 = [19]+10 = 29
1D20+10 = [8]+10 = 18
Whitetail rolling for two targets for Laser Pulses
226132Rush2018-12-28 15:45:561d20+101D20+10 = [19]+10 = 29
Whitetail firing Laser Blast at hunter creature inside cave
227543Rush2019-01-19 06:27:461d20+121D20+12 = [3]+12 = 15
Loves being stealthy inside the creature lairr again

The current time is: 2024-04-27 22:42:33