Dice Roller v. 1.0.1
IDNameTimeDiceResultsNotes
232377Selythin2019-12-18 17:09:324d6.high(3)4D6.HIGH(3) = [3, 2, 5, 3] = 11
4D6.HIGH(3) = [3, 1, 5, 3] = 11
4D6.HIGH(3) = [3, 2, 6, 6] = 15
4D6.HIGH(3) = [4, 2, 3, 4] = 11
4D6.HIGH(3) = [6, 1, 3, 1] = 10
4D6.HIGH(3) = [1, 4, 6, 1] = 11
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232559Selythin2019-12-21 13:01:201d20+11D20+1 = [8]+1 = 9
Attack of opportunity 1
232574Selythin2019-12-22 14:40:151d20+21D20+2 = [10]+2 = 12
Attack with rapier
232575Selythin2019-12-22 14:42:591d6+21D6+2 = [6]+2 = 8
Damage, attack with rapier
232607Selythin2019-12-23 13:47:351d20+4; 1d8+21D20+4 = [12]+4 = 16
1D8+2 = [8]+2 = 10
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232717Selythin2019-12-29 13:46:271d20-11D20-1 = [1]-1 = 0
Intelligence check for river
232784Selythin2020-01-04 14:16:371d201D20 = [17] = 17
Insight check
232827Selythin2020-01-06 18:28:191d201D20 = [18] = 18
Rope
233944Selythin2020-02-01 01:51:411d20+61D20+6 = [18]+6 = 24
Deception check
234413Selythin2020-02-14 15:59:011d201D20 = [17] = 17
Perception
236870Selythin2020-04-13 19:25:131d20+21D20+2 = [5]+2 = 7
Initiative
237216Selythin2020-04-20 19:20:491d20+6; 1d8+41D20+6 = [4]+6 = 10
1D8+4 = [6]+4 = 10
attack and damage
237268Selythin2020-04-22 01:57:401d20+61D20+6 = [7]+6 = 13
Advantage
238838Selythin2020-06-15 14:38:352d20.high(1)+6; 1d8+4; 1d82D20.HIGH(1)+6 = [16, 9]+6 = 22
1D8+4 = [3]+4 = 7
1D8 = [8] = 8
Attack, damage, booming blade damage if applicable
238839Selythin2020-06-15 14:49:043d83D8 = [7, 1, 5] = 13
Divine smite damage
239195Selythin 2020-06-27 10:41:341d201D20 = [20] = 20
Wis save
239567Selythin2020-07-06 19:03:452d20.low(1)+22D20.LOW(1)+2 = [18, 8]+2 = 10
Stealth check
239768Selythin2020-07-14 16:32:461d20+61D20+6 = [15]+6 = 21
Intimidation
240535Selythin2020-08-12 17:58:401d201D20 = [19] = 19
Insight check
242331Selythin2020-09-23 19:55:292d20.low(1)+22D20.LOW(1)+2 = [9, 11]+2 = 11
Stealth
242446Selythin2020-09-30 12:37:272d20.low(1)+22D20.LOW(1)+2 = [4, 4]+2 = 6
Second floor
244352Selythin2020-11-24 02:49:081d20+21D20+2 = [15]+2 = 17
Initiative
244947Selythin2020-12-02 23:23:092d20.high(1)+6; 1d8+4;1d62D20.HIGH(1)+6 = [11, 4]+6 = 17
1D8+4 = [7]+4 = 11
1D6 = [4] = 4
attack with advantage, weapon damage; necrotic damage from hex
245171Selythin2020-12-09 18:31:431d20+31D20+3 = [3]+3 = 6
Con save
245368Selythin2020-12-21 02:06:091d20+6; 1d8+4;1d61D20+6 = [7]+6 = 13
1D8+4 = [7]+4 = 11
1D6 = [5] = 5
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245805Selythin2021-01-05 23:52:451d20; 2d20.low(1)1D20 = [3] = 3
2D20.LOW(1) = [13, 13] = 13
perception check; stealth check with disadvantage because of armor
246039Selythin2021-01-17 00:45:281d20+21D20+2 = [8]+2 = 10
Init
246087Selythin2021-01-19 12:58:331d20+6; 1d8+4; 1d61D20+6 = [18]+6 = 24
1D8+4 = [1]+4 = 5
1D6 = [5] = 5
attack with booming blade; damage from blade; damage from hex
246088Selythin2021-01-19 13:00:081d81D8 = [1] = 1
thunder damage from booming blade
246094Selythin2021-01-20 01:13:061d101D10 = [3] = 3
Eldrich blast
246321Selythin2021-02-02 13:21:511d20+2; 1d20+6;1d10;1d61D20+2 = [5]+2 = 7
1D20+6 = [3]+6 = 9
1D10 = [8] = 8
1D6 = [1] = 1
dex save; eldrich blast attack, force damage; necrotic damage
246322Selythin2021-02-02 13:29:231d20+31D20+3 = [7]+3 = 10
concentration check
246532Selythin2021-02-10 22:11:131d20+6;1d10;1d61D20+6 = [14]+6 = 20
1D10 = [10] = 10
1D6 = [1] = 1
attack, force damage, necrotic damage
247302Selythin2021-03-01 14:47:03 1d20+6;1d10;1d6 1D20+6 = [12]+6 = 18
1D10 = [10] = 10
1D6 = [6] = 6
eldrich blast attack, force damage; necrotic damage
247310Selythin2021-03-01 18:18:321d20+61D20+6 = [11]+6 = 17
Advantage
247679Selythin2021-03-19 21:53:382d20.high(1)+6; 1d8+4; 1d6; 1d8 2D20.HIGH(1)+6 = [19, 20]+6 = 26
1D8+4 = [2]+4 = 6
1D6 = [5] = 5
1D8 = [1] = 1
Attack with advantage; weapon damage; necrotic damage from hex, damage from BB if target moves
247680Selythin2021-03-19 21:57:031D8; 1D6; 1D81D8 = [7] = 7
1D6 = [2] = 2
1D8 = [2] = 2
CRIT damage: main attack; necrotic damage from hex; thunder damage from bb if target moves
248408Selythin2021-04-12 10:24:131d20+21D20+2 = [17]+2 = 19
initiative
248617Selythin2021-04-19 16:50:391d20+6;1d20+6; 1d8+61D20+6 = [5]+6 = 11
1D20+6 = [1]+6 = 7
1D8+6 = [2]+6 = 8
Round 1
249139Selythin2021-05-07 22:29:512d20.high(1); 1d8+8; 1d6;1d82D20.HIGH(1) = [11, 4] = 11
1D8+8 = [3]+8 = 11
1D6 = [4] = 4
1D8 = [5] = 5
attack with advantage, damage (+2 hexblade curse), necrotic damage from hex, booming blade damage
249140Selythin2021-05-07 22:34:132d82D8 = [6, 5] = 11
divine smite
250176Selythin2021-05-25 15:26:141d20+7; 1d8+7;1d6;1d81D20+7 = [13]+7 = 20
1D8+7 = [6]+7 = 13
1D6 = [1] = 1
1D8 = [4] = 4
attack, damage (+2 hexblade curse), necrotic damage from hex, booming blade damage
250177Selythin2021-05-25 15:29:122d82D8 = [6, 5] = 11
divine smite
252301Selythin2021-07-22 15:31:172d20.high(1)2D20.HIGH(1) = [16, 2] = 16
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The current time is: 2024-04-28 06:04:37