Dice Roller v. 1.0.1
IDNameTimeDiceResultsNotes
142502Sith Troopers2016-11-02 12:17:402d20.LOW(1)+4; 3d8+12D20.LOW(1)+4 = [1, 15]+4 = 5
3D8+1 = [6, 4, 7]+1 = 18
2D20.LOW(1)+4 = [13, 17]+4 = 17
3D8+1 = [1, 4, 1]+1 = 7
Two attacks at disadvantage, damage if they hit
142503Sith Troopers2016-11-02 12:24:021d20+4; 3d8+11D20+4 = [18]+4 = 22
3D8+1 = [5, 4, 5]+1 = 15
1D20+4 = [12]+4 = 16
3D8+1 = [3, 3, 8]+1 = 15
Attack and damage if it hits
142521Sith Troopers2016-11-02 14:13:591d201D20 = [1] = 1
attack
142796Sith Troopers2016-11-07 10:41:091d20+4; 3d8+11D20+4 = [1]+4 = 5
3D8+1 = [2, 6, 4]+1 = 13
1D20+4 = [17]+4 = 21
3D8+1 = [2, 3, 3]+1 = 9
Attack and damage if it hits
142798Sith Troopers2016-11-07 10:50:022d20.LOW(1)+4; 3d8+12D20.LOW(1)+4 = [7, 13]+4 = 11
3D8+1 = [3, 5, 3]+1 = 12
2D20.LOW(1)+4 = [11, 5]+4 = 9
3D8+1 = [5, 2, 5]+1 = 13
attack (disadvantage), damage if he hits
143230Sith Troopers2016-11-10 12:24:502d20.LOW(1)+4; 3d8+12D20.LOW(1)+4 = [6, 19]+4 = 10
3D8+1 = [1, 2, 8]+1 = 12
2D20.LOW(1)+4 = [15, 11]+4 = 15
3D8+1 = [6, 4, 1]+1 = 12
atta
143231Sith Troopers2016-11-10 12:26:032d20.LOW(1)+4; 3d8+12D20.LOW(1)+4 = [15, 20]+4 = 19
3D8+1 = [5, 4, 7]+1 = 17
2D20.LOW(1)+4 = [3, 10]+4 = 7
3D8+1 = [6, 6, 4]+1 = 17
attack (disadvantage), damage if he hits
143232Sith Troopers2016-11-10 12:28:271d20+4; 3d8+11D20+4 = [20]+4 = 24
3D8+1 = [6, 1, 8]+1 = 16
1D20+4 = [20]+4 = 24
3D8+1 = [8, 5, 4]+1 = 18
Attack and damage if it hits
143234Sith Troopers2016-11-10 12:33:271d20+21D20+2 = [8]+2 = 10
1D20+2 = [4]+2 = 6
1D20+2 = [2]+2 = 4
1D20+2 = [6]+2 = 8
Strength ability check to recover from reeling
143236Sith Troopers2016-11-10 12:37:502d20.LOW(1)+4; 3d8+12D20.LOW(1)+4 = [11, 16]+4 = 15
3D8+1 = [4, 2, 2]+1 = 9
2D20.LOW(1)+4 = [15, 20]+4 = 19
3D8+1 = [7, 5, 3]+1 = 16
2D20.LOW(1)+4 = [5, 4]+4 = 8
3D8+1 = [1, 2, 4]+1 = 8
attack (disadvantage), damage if he hits
143641Sith Troopers2016-11-15 10:37:072d20.LOW(1)+4; 3d8+12D20.LOW(1)+4 = [19, 20]+4 = 23
3D8+1 = [2, 1, 6]+1 = 10
2D20.LOW(1)+4 = [14, 9]+4 = 13
3D8+1 = [1, 1, 2]+1 = 5
2D20.LOW(1)+4 = [14, 18]+4 = 18
3D8+1 = [7, 8, 7]+1 = 23
2D20.LOW(1)+4 = [13, 7]+4 = 11
3D8+1 = [8, 5, 3]+1 = 17
attack (disadvantage), damage if he hits
143644Sith Troopers2016-11-15 10:44:391d20+21D20+2 = [16]+2 = 18
1D20+2 = [15]+2 = 17
1D20+2 = [18]+2 = 20
1D20+2 = [19]+2 = 21
Recover from Reeling
143861Sith Troopers2016-11-17 10:41:511d20+21D20+2 = [14]+2 = 16
Ability check vs. Reeling
143863Sith Troopers2016-11-17 10:48:012d20.LOW(1)+4; 3d82D20.LOW(1)+4 = [3, 12]+4 = 7
3D8 = [5, 4, 8] = 17
2D20.LOW(1)+4 = [11, 12]+4 = 15
3D8 = [7, 1, 5] = 13
2D20.LOW(1)+4 = [16, 15]+4 = 19
3D8 = [7, 4, 1] = 12
Auto-fire attack rolls

The current time is: 2024-05-19 05:35:43