Dice Roller v. 1.0.1
IDNameTimeDiceResultsNotes
168236Skelebots!2017-06-22 08:34:091d8.OPEN(10);1d6.OPEN(6)1D8.OPEN(10) = [8] = 8
1D6.OPEN(6) = [2] = 2
1D8.OPEN(10) = [7] = 7
1D6.OPEN(6) = [4] = 4
1D8.OPEN(10) = [3] = 3
1D6.OPEN(6) = [1] = 1
1D8.OPEN(10) = [6] = 6
1D6.OPEN(6) = [5] = 5
1D8.OPEN(10) = [7] = 7
1D6.OPEN(6) = [4] = 4
1D8.OPEN(10) = [3] = 3
1D6.OPEN(6) = [3] = 3
1D8.OPEN(10) = [3] = 3
1D6.OPEN(6) = [1] = 1
1D8.OPEN(10) = [7] = 7
1D6.OPEN(6) = [3] = 3
1D8.OPEN(10) = [4] = 4
1D6.OPEN(6) = [2] = 2
1D8.OPEN(10) = [3] = 3
1D6.OPEN(6) = [4] = 4
1D8.OPEN(10) = [5] = 5
1D6.OPEN(6) = [5] = 5
1D8.OPEN(10) = [2] = 2
1D6.OPEN(6) = [3] = 3
All bots, all shots
168237Skelebots!2017-06-22 08:34:561d8.OPEN(8);1d6.OPEN(6)1D8.OPEN(8) = [8, 2] = 10
1D6.OPEN(6) = [1] = 1
1D8.OPEN(8) = [1] = 1
1D6.OPEN(6) = [4] = 4
1D8.OPEN(8) = [6] = 6
1D6.OPEN(6) = [4] = 4
1D8.OPEN(8) = [2] = 2
1D6.OPEN(6) = [4] = 4
1D8.OPEN(8) = [5] = 5
1D6.OPEN(6) = [6, 5] = 11
1D8.OPEN(8) = [1] = 1
1D6.OPEN(6) = [5] = 5
1D8.OPEN(8) = [7] = 7
1D6.OPEN(6) = [5] = 5
1D8.OPEN(8) = [3] = 3
1D6.OPEN(6) = [5] = 5
1D8.OPEN(8) = [8, 7] = 15
1D6.OPEN(6) = [1] = 1
1D8.OPEN(8) = [6] = 6
1D6.OPEN(6) = [1] = 1
1D8.OPEN(8) = [2] = 2
1D6.OPEN(6) = [5] = 5
1D8.OPEN(8) = [8, 3] = 11
1D6.OPEN(6) = [5] = 5
All bots, all shots
168280Skelebots!2017-06-22 11:58:353d6.OPEN(6);3d6.OPEN(6);4d6.OPEN(6)3D6.OPEN(6) = [1, 4, 1] = 6
3D6.OPEN(6) = [6, 3, 3, 3] = 15
4D6.OPEN(6) = [6, 2, 6, 1, 2, 6, 1] = 24
3D6.OPEN(6) = [6, 5, 1, 1] = 13
3D6.OPEN(6) = [1, 2, 3] = 6
4D6.OPEN(6) = [2, 1, 4, 4] = 11
3D6.OPEN(6) = [6, 6, 3, 5, 1] = 21
3D6.OPEN(6) = [5, 6, 5, 6, 5] = 27
4D6.OPEN(6) = [1, 3, 2, 6, 4] = 16
3D6.OPEN(6) = [1, 6, 5, 6, 6, 5] = 29
3D6.OPEN(6) = [5, 1, 6, 5] = 17
4D6.OPEN(6) = [3, 2, 1, 3] = 9
Skeledamage
169742Skelebots!2017-07-05 17:00:571d8.OPEN(8);1d6.OPEN(6)1D8.OPEN(8) = [6] = 6
1D6.OPEN(6) = [5] = 5
1D8.OPEN(8) = [4] = 4
1D6.OPEN(6) = [4] = 4
1D8.OPEN(8) = [2] = 2
1D6.OPEN(6) = [4] = 4
1D8.OPEN(8) = [8, 6] = 14
1D6.OPEN(6) = [1] = 1
1D8.OPEN(8) = [7] = 7
1D6.OPEN(6) = [2] = 2
1D8.OPEN(8) = [8, 4] = 12
1D6.OPEN(6) = [3] = 3
Skelattack
169743Skelebots!2017-07-05 17:03:363d6.OPEN(6);3d6.OPEN(6);3d6.OPEN(6)3D6.OPEN(6) = [2, 2, 3] = 7
3D6.OPEN(6) = [4, 1, 4] = 9
3D6.OPEN(6) = [4, 2, 1] = 7
Skeledamage
169744Skelebots!2017-07-05 17:04:184d6.OPEN(6);3d6.OPEN(6);4d6.OPEN(6)4D6.OPEN(6) = [3, 1, 5, 4] = 13
3D6.OPEN(6) = [4, 5, 5] = 14
4D6.OPEN(6) = [6, 4, 6, 6, 5, 1, 4] = 32
Skeledamage2

The current time is: 2024-05-21 02:17:00