Dice Roller v. 1.0.1
IDNameTimeDiceResultsNotes
135400Sundered2016-08-11 15:52:321d20+41D20+4 = [10]+4 = 14
Coljin: Perception
136072Sundered2016-08-18 13:12:191d201D20 = [2] = 2
Tiebreaker
136083Sundered2016-08-18 14:24:091d20+21D20+2 = [17]+2 = 19
Nemeia Init:
136095Sundered2016-08-18 14:54:561d201D20 = [14] = 14
Nemeia tiebreaker
136157Sundered2016-08-19 11:08:031d6+21D6+2 = [1]+2 = 3
Randerwaith Damage
136210Sundered2016-08-19 20:33:191d20+31D20+3 = [2]+3 = 5
Med Grey: Attack Randy
136211Sundered2016-08-19 20:37:172d20.high(1)+32D20.HIGH(1)+3 = [10, 15]+3 = 18
Med Grey: Attack Zeph
136212Sundered2016-08-19 20:39:541d6+11D6+1 = [1]+1 = 2
Med Grey: Damage Zeph
136214Sundered2016-08-19 20:45:472d20.high(1)+52D20.HIGH(1)+5 = [12, 10]+5 = 17
Dark Grey: Attack Zeph
136453Sundered2016-08-22 16:12:471d20-11D20-1 = [12]-1 = 11
Gibb Dex Save
137561Sundered2016-09-02 08:10:301d20-1D20- = [17]- = 17
Nem climbs out:
143227Sundered2016-11-10 11:44:111d201D20 = [10] = 10
_
143772Sundered2016-11-16 12:22:371d20+51D20+5 = [15]+5 = 20
Zeph: Con save
145145Sundered2016-12-02 18:07:391d20+31D20+3 = [5]+3 = 8
Zephyr: Percept
145672Sundered2016-12-08 09:52:291d20+11D20+1 = [20]+1 = 21
Nem: Insight
145675Sundered2016-12-08 09:55:591d20+21D20+2 = [1]+2 = 3
Nem: Init
145718Sundered2016-12-08 16:43:461d20+11D20+1 = [4]+1 = 5
_
145733Sundered2016-12-08 18:42:341d20+31D20+3 = [7]+3 = 10
Longsword Bandit
145734Sundered2016-12-08 18:44:091d20+31D20+3 = [2]+3 = 5
1D20+3 = [12]+3 = 15
1D20+3 = [8]+3 = 11
Bowman Bandits
145735Sundered2016-12-08 18:45:481d20+31D20+3 = [8]+3 = 11
Bowman Bandit Advantage vs Zephyr
145737Sundered2016-12-08 18:47:461d6+11D6+1 = [5]+1 = 6
Bowman Bandit: BB damage
145988Sundered2016-12-12 13:38:202d20.high(1)+32D20.HIGH(1)+3 = [11, 3]+3 = 14
_
145989Sundered2016-12-12 13:38:471d10+11D10+1 = [4]+1 = 5
_
145990Sundered2016-12-12 13:40:372d20.high(1)+52D20.HIGH(1)+5 = [16, 17]+5 = 22
_
145991Sundered2016-12-12 13:40:561d6+11D6+1 = [6]+1 = 7
_
145992Sundered2016-12-12 13:42:171d20+31D20+3 = [15]+3 = 18
_
145993Sundered2016-12-12 13:42:251d6+11D6+1 = [4]+1 = 5
_
146072Sundered2016-12-13 08:13:001d20+31D20+3 = [8]+3 = 11
Bowman: Knife
146073Sundered2016-12-13 08:22:221d20+31D20+3 = [8]+3 = 11
Archer
146152Sundered2016-12-14 10:40:231d20+61D20+6 = [2]+6 = 8
Coljin: Medicine
146153Sundered2016-12-14 10:44:331d8+6+2+11D8+6+2+1 = [4]+6+2+1 = 13
Coljin: Cure Wounds
146518Sundered2016-12-20 10:30:332d20.high(1)+32D20.HIGH(1)+3 = [15, 11]+3 = 18
2D20.HIGH(1)+3 = [4, 4]+3 = 7
Vulture: Perception checks
146531Sundered2016-12-20 12:49:311d20+11D20+1 = [12]+1 = 13
Rudolph: Init
146612Sundered2016-12-21 10:37:371d20+21D20+2 = [9]+2 = 11
Vulture: Beak
146613Sundered2016-12-21 10:39:332d20.high(1)+22D20.HIGH(1)+2 = [3, 3]+2 = 5
2D20.HIGH(1)+2 = [19, 15]+2 = 21
2D20.HIGH(1)+2 = [10, 17]+2 = 19
Vulture Trio: Beak
146614Sundered2016-12-21 10:40:361d41D4 = [3] = 3
1D4 = [3] = 3
Vulture Duo: Beak Damage
146615Sundered2016-12-21 10:53:072d20.low(1)+32D20.LOW(1)+3 = [20, 8]+3 = 11
Rudy: Shortbow
146616Sundered2016-12-21 10:54:511d6+11D6+1 = [1]+1 = 2
Rudy: Shortbow Damage
146624Sundered2016-12-21 11:54:551d20+61D20+6 = [5]+6 = 11
Holger: Firebolt
146626Sundered2016-12-21 12:13:341d101D10 = [2] = 2
Holger: Firebolt Damage
149281Sundered2017-01-20 10:15:471d20+41D20+4 = [15]+4 = 19
Krodop
149282Sundered2017-01-20 10:16:071d8+21D8+2 = [2]+2 = 4
Krodop
150467Sundered2017-02-03 10:53:251d20-11D20-1 = [11]-1 = 10
_
150469Sundered2017-02-03 10:58:081d81D8 = [8] = 8
_
150470Sundered2017-02-03 10:58:581d81D8 = [2] = 2
_
150471Sundered2017-02-03 10:59:201d20+21D20+2 = [19]+2 = 21
_
150472Sundered2017-02-03 11:00:241d20-11D20-1 = [5]-1 = 4
_
150473Sundered2017-02-03 11:01:081d20+11D20+1 = [12]+1 = 13
_
150474Sundered2017-02-03 11:02:051d20+11D20+1 = [11]+1 = 12
_
150475Sundered2017-02-03 11:03:251d51D5 = [2] = 2
_
150476Sundered2017-02-03 11:06:531d31D3 = [1] = 1
_
150492Sundered2017-02-03 14:03:574d6+14D6+1 = [6, 3, 6, 2]+1 = 18
Need: damage

The current time is: 2024-05-21 04:17:08