Dice Roller v. 1.0.1
IDNameTimeDiceResultsNotes
147413Tglassy2017-01-03 08:09:414d6.HIGH(3)4D6.HIGH(3) = [1, 1, 2, 3] = 6
4D6.HIGH(3) = [6, 2, 2, 4] = 12
4D6.HIGH(3) = [4, 2, 2, 4] = 10
4D6.HIGH(3) = [1, 2, 4, 3] = 9
4D6.HIGH(3) = [1, 2, 6, 1] = 9
4D6.HIGH(3) = [2, 3, 6, 4] = 13
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147414Tglassy2017-01-03 08:10:014d6.HIGH(3)4D6.HIGH(3) = [6, 5, 1, 6] = 17
4D6.HIGH(3) = [5, 4, 5, 1] = 14
4D6.HIGH(3) = [6, 6, 6, 2] = 18
4D6.HIGH(3) = [4, 6, 6, 3] = 16
4D6.HIGH(3) = [2, 1, 3, 5] = 10
4D6.HIGH(3) = [2, 4, 4, 4] = 12
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148359Tglassy2017-01-11 15:46:304d6.HIGH(3)4D6.HIGH(3) = [4, 2, 4, 4] = 12
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148360Tglassy2017-01-11 15:46:524d6.HIGH(3)4D6.HIGH(3) = [3, 6, 4, 4] = 14
4D6.HIGH(3) = [5, 6, 6, 1] = 17
4D6.HIGH(3) = [6, 1, 5, 4] = 15
4D6.HIGH(3) = [6, 1, 3, 5] = 14
4D6.HIGH(3) = [4, 1, 6, 3] = 13
4D6.HIGH(3) = [2, 1, 5, 4] = 11
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155827TGLASSY2017-03-15 16:29:224D6.HIGH(3)4D6.HIGH(3) = [1, 4, 5, 5] = 14
4D6.HIGH(3) = [6, 1, 6, 1] = 13
4D6.HIGH(3) = [3, 4, 6, 4] = 14
4D6.HIGH(3) = [3, 5, 4, 4] = 13
4D6.HIGH(3) = [3, 4, 3, 6] = 13
4D6.HIGH(3) = [3, 1, 3, 6] = 12
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158049Tglassy2017-04-02 00:13:434d6.HIGH(3)4D6.HIGH(3) = [2, 4, 1, 6] = 12
4D6.HIGH(3) = [4, 6, 6, 5] = 17
4D6.HIGH(3) = [6, 1, 2, 2] = 10
4D6.HIGH(3) = [1, 6, 6, 3] = 15
4D6.HIGH(3) = [1, 6, 6, 2] = 14
4D6.HIGH(3) = [6, 4, 6, 6] = 18
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162799Tglassy2017-05-07 17:19:114d6.HIGH(3)4D6.HIGH(3) = [3, 6, 3, 2] = 12
4D6.HIGH(3) = [4, 6, 4, 4] = 14
4D6.HIGH(3) = [1, 1, 5, 5] = 11
4D6.HIGH(3) = [1, 3, 3, 6] = 12
4D6.HIGH(3) = [4, 1, 2, 5] = 11
4D6.HIGH(3) = [2, 5, 6, 6] = 17
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162800TGlassy2017-05-07 17:20:004d6.HIGH(3)4D6.HIGH(3) = [1, 4, 4, 6] = 14
4D6.HIGH(3) = [1, 6, 1, 3] = 10
4D6.HIGH(3) = [3, 4, 2, 1] = 9
4D6.HIGH(3) = [4, 2, 2, 5] = 11
4D6.HIGH(3) = [4, 2, 4, 5] = 13
4D6.HIGH(3) = [6, 2, 5, 4] = 15
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168136tglassy2017-06-21 17:06:024d6.HIGH(3)4D6.HIGH(3) = [5, 3, 3, 4] = 12
4D6.HIGH(3) = [3, 2, 1, 3] = 8
4D6.HIGH(3) = [5, 1, 2, 1] = 8
4D6.HIGH(3) = [3, 1, 4, 2] = 9
4D6.HIGH(3) = [1, 4, 2, 6] = 12
4D6.HIGH(3) = [5, 3, 6, 1] = 14
For LMoP
168137tglassy2017-06-21 17:06:344d6.HIGH(3)4D6.HIGH(3) = [4, 6, 2, 3] = 13
4D6.HIGH(3) = [2, 3, 4, 2] = 9
4D6.HIGH(3) = [1, 3, 2, 6] = 11
4D6.HIGH(3) = [5, 4, 4, 5] = 14
4D6.HIGH(3) = [3, 4, 3, 1] = 10
4D6.HIGH(3) = [3, 5, 5, 6] = 16
For LMoP 2nd try
171069Tglassy2017-07-18 12:02:541d20+21D20+2 = [20]+2 = 22
Julian wis save
171344Tglassy2017-07-20 14:59:581d12.OPEN(12)+31D12.OPEN(12)+3 = [11]+3 = 14
James, Savage Worlds
171345Tglassy2017-07-20 15:00:493d6.OPEN(6)+13D6.OPEN(6)+1 = [1, 2, 2]+1 = 6
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172408Tglassy2017-07-28 20:56:084d6.HIGH(3)4D6.HIGH(3) = [5, 4, 2, 3] = 12
4D6.HIGH(3) = [2, 2, 4, 1] = 8
4D6.HIGH(3) = [3, 3, 5, 6] = 14
4D6.HIGH(3) = [3, 2, 1, 3] = 8
4D6.HIGH(3) = [4, 5, 2, 2] = 11
4D6.HIGH(3) = [5, 6, 1, 5] = 16
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172409Tglassy2017-07-28 21:01:151d61D6 = [3] = 3
1D6 = [4] = 4
1D6 = [1] = 1
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190914Tglassy2017-12-22 06:48:374d8.HIGH(3)4D8.HIGH(3) = [5, 1, 4, 8] = 17
4D8.HIGH(3) = [4, 3, 4, 1] = 11
4D8.HIGH(3) = [2, 7, 6, 1] = 15
4D8.HIGH(3) = [5, 7, 1, 6] = 18
4D8.HIGH(3) = [1, 2, 3, 5] = 10
4D8.HIGH(3) = [2, 3, 7, 8] = 18
Stats!
190983Tglassy2017-12-22 13:53:164d6.HIGH(3); 9d6.HIGH(3); 7d6.HIGH(3); 8d6.HIGH(3)4D6.HIGH(3) = [4, 3, 5, 1] = 12
9D6.HIGH(3) = [4, 5, 5, 3, 6, 2, 2, 6, 1] = 17
7D6.HIGH(3) = [5, 5, 4, 6, 4, 6, 2] = 17
8D6.HIGH(3) = [4, 6, 5, 1, 1, 5, 1, 6] = 17
Str, Int, wis, Dex
190984Tglassy2017-12-22 13:57:056d6.HIGH(3); 5d6.HIGH(3); 3d6.HIGH(3)6D6.HIGH(3) = [1, 5, 5, 3, 3, 5] = 15
5D6.HIGH(3) = [5, 2, 6, 3, 4] = 15
3D6.HIGH(3) = [3, 3, 6] = 12
Con, Cha, com
190989Tglassy2017-12-22 15:01:242d10+42D10+4 = [1, 8]+4 = 13
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191199Tglassy2017-12-23 20:31:084d8.HIGH(3)4D8.HIGH(3) = [8, 3, 5, 2] = 16
4D8.HIGH(3) = [6, 6, 5, 2] = 17
4D8.HIGH(3) = [4, 1, 6, 4] = 14
4D8.HIGH(3) = [1, 6, 7, 8] = 21
4D8.HIGH(3) = [6, 6, 2, 7] = 19
4D8.HIGH(3) = [3, 3, 7, 2] = 13
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191899Tglassy2017-12-29 08:53:014d6.HIGH(3)4D6.HIGH(3) = [2, 2, 5, 5] = 12
4D6.HIGH(3) = [1, 3, 5, 1] = 9
4D6.HIGH(3) = [3, 1, 2, 5] = 10
4D6.HIGH(3) = [6, 6, 4, 3] = 16
4D6.HIGH(3) = [5, 6, 2, 4] = 15
4D6.HIGH(3) = [2, 5, 3, 2] = 10
Char Gen planescape
204769Tglassy2018-05-15 17:02:524d6.HIGH(3)4D6.HIGH(3) = [1, 5, 5, 3] = 13
4D6.HIGH(3) = [2, 1, 3, 5] = 10
4D6.HIGH(3) = [5, 3, 4, 6] = 15
4D6.HIGH(3) = [3, 6, 5, 3] = 14
4D6.HIGH(3) = [6, 1, 2, 4] = 12
4D6.HIGH(3) = [5, 5, 3, 6] = 16
New Game
207674Tglassy2018-06-14 01:52:294d6.HIGH(3)4D6.HIGH(3) = [4, 6, 1, 2] = 12
4D6.HIGH(3) = [1, 3, 5, 5] = 13
4D6.HIGH(3) = [2, 2, 3, 6] = 11
4D6.HIGH(3) = [6, 2, 2, 2] = 10
4D6.HIGH(3) = [1, 6, 3, 5] = 14
4D6.HIGH(3) = [3, 5, 2, 5] = 13
Home brew
207992Tglassy2018-06-16 17:08:144d6.HIGH(3)4D6.HIGH(3) = [5, 5, 5, 3] = 15
4D6.HIGH(3) = [6, 3, 6, 1] = 15
4D6.HIGH(3) = [3, 3, 2, 1] = 8
4D6.HIGH(3) = [2, 1, 5, 2] = 9
4D6.HIGH(3) = [4, 3, 6, 4] = 14
4D6.HIGH(3) = [1, 4, 1, 5] = 10
Buddy’s alter ego
212247Tglassy2018-07-25 22:14:234d6.HIGH(3)4D6.HIGH(3) = [2, 1, 4, 5] = 11
4D6.HIGH(3) = [2, 3, 6, 3] = 12
4D6.HIGH(3) = [2, 1, 6, 1] = 9
4D6.HIGH(3) = [1, 4, 3, 5] = 12
4D6.HIGH(3) = [1, 2, 4, 3] = 9
4D6.HIGH(3) = [3, 5, 5, 4] = 14
For Josiah Jones, the Gatekeeper of Infiri
212252Tglassy2018-07-26 03:20:084d6.HIGH(3)4D6.HIGH(3) = [2, 3, 5, 2] = 10
4D6.HIGH(3) = [1, 1, 5, 2] = 8
4D6.HIGH(3) = [3, 5, 6, 2] = 14
4D6.HIGH(3) = [6, 5, 6, 6] = 18
4D6.HIGH(3) = [5, 5, 2, 5] = 15
4D6.HIGH(3) = [3, 3, 5, 1] = 11
Dragonborn
213243Tglassy2018-08-03 19:41:241d20+91D20+9 = [13]+9 = 22
Attacking Owlbear
213244tglassy2018-08-03 19:44:031d20+91D20+9 = [13]+9 = 22
2nd attack on Attack Owlbear
213245tglassy2018-08-03 19:45:141d12+81D12+8 = [2]+8 = 10
1D12+8 = [2]+8 = 10
Two hits on the Owlbear
213246tglassy2018-08-03 19:46:181d12+81D12+8 = [7]+8 = 15
1D12+8 = [4]+8 = 12
1D12+8 = [7]+8 = 15
1D12+8 = [3]+8 = 11
1D12+8 = [1]+8 = 9
1D12+8 = [7]+8 = 15
Testing that this is working.
213247tglassy2018-08-03 19:46:471d12+81D12+8 = [2]+8 = 10
1D12+8 = [7]+8 = 15
1D12+8 = [3]+8 = 11
1D12+8 = [5]+8 = 13
1D12+8 = [12]+8 = 20
1D12+8 = [7]+8 = 15
Testing that this is working.
214194Tglassy2018-08-10 22:03:344d6.HIGH(3)4D6.HIGH(3) = [5, 2, 4, 4] = 13
4D6.HIGH(3) = [3, 3, 4, 6] = 13
4D6.HIGH(3) = [1, 4, 5, 3] = 12
4D6.HIGH(3) = [4, 4, 5, 2] = 13
4D6.HIGH(3) = [1, 1, 2, 3] = 6
4D6.HIGH(3) = [1, 2, 5, 1] = 8
Rolling for Divine Soul for new campaign. Will reroll 1’s separately.
214195Tglassy2018-08-10 22:04:504d6.HIGH(3)4D6.HIGH(3) = [1, 1, 6, 5] = 12
4D6.HIGH(3) = [2, 6, 4, 3] = 13
4D6.HIGH(3) = [1, 1, 1, 2] = 4
4D6.HIGH(3) = [6, 2, 3, 4] = 13
4D6.HIGH(3) = [4, 1, 3, 4] = 11
Rerolling 5 1’s from previous roll.
214196Tglassy2018-08-10 22:05:391d61D6 = [6] = 6
1D6 = [5] = 5
1D6 = [6] = 6
1D6 = [5] = 5
1D6 = [2] = 2
Whoops. Rolled a whole new set. Now rerolling 1’s from Divine Soul.
229006Tglassy2019-08-16 00:57:511d81D8 = [2] = 2
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229845Tglassy2019-09-10 14:04:571d20+41D20+4 = [4]+4 = 8
1D20+4 = [4]+4 = 8
Take the highest.
230041Tglassy2019-09-13 18:16:341d20+51D20+5 = [11]+5 = 16
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230042Tglassy2019-09-13 18:17:231d8+51D8+5 = [8]+5 = 13
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230329Tglassy2019-09-25 23:49:021d20+31D20+3 = [9]+3 = 12
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230760Tglassy2019-10-14 22:07:311d20+31D20+3 = [14]+3 = 17
Titus first death save
230766Tglassy2019-10-15 02:40:195d4*105D4*10 = [1, 1, 1, 3, 4]*10 = 100
Warforged Starting Gold
230775Tglassy2019-10-15 11:20:171d20+41D20+4 = [19]+4 = 23
Troll str save
230941Tglassy2019-10-23 16:08:144d6.HIGH(3)4D6.HIGH(3) = [5, 3, 5, 2] = 13
4D6.HIGH(3) = [5, 1, 6, 2] = 13
4D6.HIGH(3) = [5, 4, 2, 5] = 14
4D6.HIGH(3) = [5, 4, 3, 3] = 12
4D6.HIGH(3) = [2, 4, 1, 1] = 7
4D6.HIGH(3) = [2, 1, 3, 1] = 6
Colt Stat Roll
230942Tglassy2019-10-23 16:09:141d61D6 = [3] = 3
1D6 = [5] = 5
1D6 = [1] = 1
1D6 = [4] = 4
1D6 = [3] = 3
Colt Rerolling 1’s
230943Tglassy2019-10-23 16:11:074d6.HIGH(3)4D6.HIGH(3) = [2, 4, 1, 6] = 12
Colt Reroll lowest Stat
230944Tglassy2019-10-23 16:11:271d61D6 = [4] = 4
Colt reroll last 1
231162Tglassy2019-11-02 18:29:321d20+21D20+2 = [10]+2 = 12
Primus Con Save
231164Tglassy2019-11-02 18:38:488d88D8 = [2, 6, 1, 7, 8, 1, 6, 3] = 34
Psychic Blast damage roll
231249Tglassy2019-11-05 18:35:071d20+21D20+2 = [15]+2 = 17
Primus Acrobatics Check
231362Tglassy2019-11-09 03:24:531d201D20 = [7] = 7
1D20 = [12] = 12
2 death saves
231400Tglassy2019-11-11 13:28:261d20-11D20-1 = [17]-1 = 16
Titus Insight Roll
231501Tglassy2019-11-14 19:00:461d201D20 = [6] = 6
Drake Death Save
231589Tglassy2019-11-16 20:04:111d20+41D20+4 = [2]+4 = 6
Primus Wis Save
231673Tglassy2019-11-20 16:28:051d20+31D20+3 = [2]+3 = 5
Titus Persuasion Check
231688Tglassy2019-11-21 19:28:154d64D6 = [4, 3, 4, 6] = 17
4D6 = [5, 5, 1, 3] = 14
4D6 = [5, 5, 3, 4] = 17
4D6 = [4, 1, 4, 3] = 12
4D6 = [6, 4, 2, 2] = 14
4D6 = [5, 5, 2, 2] = 14
Dark Fairytale Stats
231689Tglassy2019-11-21 19:29:454d64D6 = [4, 1, 6, 4] = 15
4D6 = [1, 5, 1, 4] = 11
Dark Fairytales Rerolls
231690Tglassy2019-11-21 19:30:241d61D6 = [2] = 2
1D6 = [2] = 2
Dark Fairytale Rerolls (corrected)
231715Tglassy2019-11-22 17:54:231d20+11D20+1 = [16]+1 = 17
Cal Perception Check
231803Tglassy2019-11-25 20:01:562d10+52D10+5 = [6, 5]+5 = 16
Primus Mind Thrust Damage (DC 16 Int Save)
232241Tglassy2019-12-12 01:16:011d20+21D20+2 = [5]+2 = 7
Cal Con Save
232843Tglassy2020-01-07 00:20:083d8+53D8+5 = [3, 1, 6]+5 = 15
Primus Ego Whip Damage
232844Tglassy2020-01-07 00:34:121d20+51D20+5 = [10]+5 = 15
1D20+5 = [14]+5 = 19
Titus Green Flame Blade (with adv, if needed)
232847Tglassy2020-01-07 00:43:381d8+5+1d61D8+5+1D6 = [5]+5+[5] = 15
Green Flame Blade + Hex damage, Plus 1 fire damage to adjacent enemy
234389Tglassy2020-02-13 22:43:151d20+51D20+5 = [19]+5 = 24
Titus Green Flame Blade Attack
234390Tglassy2020-02-13 22:44:281d8+51D8+5 = [4]+5 = 9
Titus Green Flame Blade Damage
234984Tglassy2020-02-29 21:35:514d6.HIGH(3)4D6.HIGH(3) = [3, 2, 4, 5] = 12
4D6.HIGH(3) = [6, 3, 4, 1] = 13
4D6.HIGH(3) = [2, 5, 1, 3] = 10
4D6.HIGH(3) = [4, 3, 3, 6] = 13
4D6.HIGH(3) = [4, 2, 3, 1] = 9
4D6.HIGH(3) = [3, 1, 3, 1] = 7
Earth Druid
234985Tglassy2020-02-29 21:42:184d6.HIGH(3)4D6.HIGH(3) = [5, 1, 4, 6] = 15
4D6.HIGH(3) = [4, 5, 4, 6] = 15
4D6.HIGH(3) = [5, 4, 5, 6] = 16
4D6.HIGH(3) = [5, 5, 1, 5] = 15
4D6.HIGH(3) = [6, 3, 4, 5] = 15
4D6.HIGH(3) = [6, 1, 3, 5] = 14
Earth Druid part 2
234998Tglassy2020-03-01 03:29:081d81D8 = [1] = 1
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234999Tglassy2020-03-01 03:29:451d8+31D8+3 = [4]+3 = 7
1D8+3 = [6]+3 = 9
1D8+3 = [7]+3 = 10
1D8+3 = [7]+3 = 10
1D8+3 = [1]+3 = 4
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235391Tglassy2020-03-10 18:34:114d6.HIGH(3)4D6.HIGH(3) = [1, 3, 4, 4] = 11
4D6.HIGH(3) = [5, 1, 3, 2] = 10
4D6.HIGH(3) = [1, 2, 1, 3] = 6
4D6.HIGH(3) = [5, 1, 3, 2] = 10
4D6.HIGH(3) = [6, 2, 5, 3] = 14
4D6.HIGH(3) = [4, 2, 2, 2] = 8
Eberron game stat rolls
235908tglassy2020-03-22 23:35:454d6.HIGH(3)4D6.HIGH(3) = [5, 1, 1, 6] = 12
4D6.HIGH(3) = [1, 4, 3, 2] = 9
4D6.HIGH(3) = [1, 6, 6, 5] = 17
4D6.HIGH(3) = [2, 6, 6, 4] = 16
4D6.HIGH(3) = [6, 4, 1, 6] = 16
4D6.HIGH(3) = [1, 6, 1, 3] = 10
The Woods character rolls
236839Tglassy2020-04-11 22:31:384d6.HIGH(3)4D6.HIGH(3) = [3, 3, 4, 3] = 10
4D6.HIGH(3) = [4, 4, 2, 1] = 10
4D6.HIGH(3) = [3, 3, 6, 4] = 13
4D6.HIGH(3) = [3, 2, 6, 5] = 14
4D6.HIGH(3) = [5, 6, 4, 1] = 15
4D6.HIGH(3) = [1, 3, 6, 6] = 15
For Tabaxi Wizard
237613Tglassy2020-05-06 23:00:374d6.HIGH(3)4D6.HIGH(3) = [3, 6, 3, 6] = 15
4D6.HIGH(3) = [5, 5, 2, 3] = 13
4D6.HIGH(3) = [2, 1, 1, 3] = 6
4D6.HIGH(3) = [6, 1, 3, 4] = 13
4D6.HIGH(3) = [5, 5, 5, 6] = 16
4D6.HIGH(3) = [4, 1, 2, 4] = 10
Josiah Jones. Will Reroll Ones.
237614Tglassy2020-05-06 23:02:104d6.HIGH(3)4D6.HIGH(3) = [5, 5, 4, 2] = 14
4D6.HIGH(3) = [1, 3, 1, 3] = 7
4D6.HIGH(3) = [5, 4, 6, 5] = 16
4D6.HIGH(3) = [4, 2, 1, 1] = 7
Josiah Jones. Rerolling the 1s from before.
237666Tglassy2020-05-07 16:22:344d6.HIGH(3)4D6.HIGH(3) = [2, 5, 5, 1] = 12
4D6.HIGH(3) = [5, 6, 5, 6] = 17
4D6.HIGH(3) = [1, 2, 6, 6] = 14
4D6.HIGH(3) = [1, 2, 1, 6] = 9
4D6.HIGH(3) = [6, 4, 5, 1] = 15
4D6.HIGH(3) = [5, 1, 3, 6] = 14
Ryder Dye Rolls. Will reroll ones.
237667tglassy2020-05-07 16:23:161d61D6 = [2] = 2
1D6 = [6] = 6
1D6 = [3] = 3
1D6 = [1] = 1
1D6 = [1] = 1
1D6 = [5] = 5
Ryder Dye Rerolls
278778Tglassy2023-05-11 14:02:143d63D6 = [1, 3, 5] = 9
3D6 = [6, 4, 1] = 11
3D6 = [1, 1, 6] = 8
3D6 = [1, 2, 5] = 8
3D6 = [1, 5, 1] = 7
3D6 = [1, 5, 3] = 9
Rolls for Quickleaf game
279452Tglassy2023-05-21 19:42:481d20+61D20+6 = [10]+6 = 16
Ice dagger check
279734Tglassy2023-05-29 16:11:071d121D12 = [8] = 8
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279735Tglassy2023-05-29 16:12:171d101D10 = [10] = 10
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279814Tglassy2023-06-01 15:41:241d121D12 = [3] = 3
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279816Tglassy2023-06-01 15:43:331d41D4 = [4] = 4
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279853Tglassy2023-06-03 15:21:021d20+51D20+5 = [18]+5 = 23
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279855Tglassy2023-06-03 15:32:301d121D12 = [12] = 12
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279961Tglassy2023-06-08 23:53:141d20+11D20+1 = [8]+1 = 9
Insight on Thidrik
281016Tglassy2023-07-15 19:30:581d20+61D20+6 = [1]+6 = 7
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281017Tglassy2023-07-15 19:33:021d20+61D20+6 = [14]+6 = 20
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